Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 4322871451048011085 7 crusatyr the Chopper (level 2, 0/26 HPs) Began as a Hill Orc Monk on June 28, 2022. Slain by a kobold ... wielding a +0 war axe (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (81 turns). crusatyr the Chopper (Hill Orc Monk) Turns: 81, Time: 00:00:08 Health: 0/26 AC: 2 Str: 13 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia Skills: - Level 3.6 Fighting + Level 4.7 Axes - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is severely wounded. You hit the goblin. The jackal barely misses you. The goblin closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the goblin. The goblin closely misses you. The jackal bites you. You hit the goblin. You kill the goblin! You hit the jackal. A kobold comes into view. It is wielding a +0 war axe. The jackal bites you but does no damage. You have reached level 2! You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is almost dead. You hit the kobold but do no damage. The kobold misses you. The jackal bites you. A dart slug comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is almost dead. You closely miss the kobold. The jackal barely misses you. The kobold hits you with a +0 war axe! The jackal barely misses you. The kobold hits you with a +0 war axe! You die... ...####.##....##.......# .............##.....# ...........^........# ...............##.....# ..####.##....####.....# . ..........# ####### ######...## ##.###### #..@h.w.# #.K####.# #... #..... ..#.#..# ##.#. #.. # #. ... ## #### You could see a dart slug, a jackal and a kobold. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crusatyr the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 79 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 81 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross, serial_shops, shop_fountains, nicolae_square_shop, ebering_ecumenical_altar_abandoned, chequers_serial_rivers_large_b Action || total -------------------------++------- Melee: Hand axe || 12 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 63 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 63 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts