Dungeon Sprint DCSS version 0.27-a0-1273-gec92ba881d (webtiles) character file. Game seed: 8965894562430431120 35 crux the Insei (level 3, -11/23 HPs) Began as an Octopode Transmuter on June 11, 2021. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:00 (221 turns). crux the Insei (Octopode Transmuter) Turns: 221, Time: 00:01:00 Health: -11/23 AC: 1 Str: 10 XL: 3 Next: 35% Magic: 8/8 EV: 13 Int: 15 God: Gold: 25 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages (expiring), hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 25 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} g - a scroll of blinking h - 2 scrolls of immolation {unknown} Potions b - a potion of curing c - 2 potions of heal wounds e - 2 potions of magic f - 3 potions of mutation {unknown} i - 4 potions of flight Skills: + Level 1.0 Fighting + Level 2.8 Dodging + Level 2.1 Stealth + Level 5.1 Unarmed Combat + Level 3.5 Spellcasting + Level 2.8 Transmutations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 3% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You now have 13 gold pieces. f - an amethyst potion; h - a scroll labelled XOOKOOS EHYTHRI a - 2 scrolls labelled JIABOO XI LYLA (gained 1) f - 2 amethyst potions (gained 1); i - 2 potions of flight f - 3 amethyst potions (gained 1) h - 2 scrolls labelled XOOKOOS EHYTHRI (gained 1) a - 3 scrolls labelled JIABOO XI LYLA (gained 1) c - 2 potions of heal wounds (gained 1); i - 4 potions of flight (gained 2) You now have 25 gold pieces (gained 12). There is an open door here. You close the door. You feel yourself speed up. You recover from your berserk rage. Okay, then. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. The water engulfing you falls away. There is an open door to the Ecumenical Temple here. There is an open door to the Ecumenical Temple here. There's a creature in the doorway! You barely miss the water elemental. You pierce the water elemental, but do no damage. Your tentacle-slap misses the water elemental. You squeeze the water elemental, but do no damage. Your transformation is almost over. You tentacle-slap the water elemental but do no damage. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #..+...♣.♣♣ ♣.# #..#....♣.♣ ♣♣.# ####......♣ ♣..# ...#....≈♣♣♣♣♣.###+#+### ...#...≈≈♣..♣..#........ ...#..≈≈≈≈..♣♣.E.⌠...... ##'#..≈≈≈≈≈≈♣..#@..#### ...#.≈≈≈≈≈≈....#.⌠.# ...#.≈≈≈≈≈.....#...# ...#.≈≈≈.......#+### ####...........# ...†...........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D | Noticed a wolf 146 | D | Killed a wolf 147 | D | Reached skill level 1 in Stealth 147 | D | Reached skill level 4 in Unarmed Combat 147 | D | Reached XP level 2. HP: 18/18 MP: 4/6 151 | D | Reached skill level 5 in Unarmed Combat 151 | D | Reached XP level 3. HP: 23/23 MP: 5/8 196 | D | Noticed a water elemental 221 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.1 Unarmed Combat | 4 5 | 5.1 Spellcasting | 3 | 3.5 Fighting | | 1.0 Dodging | | 2.8 Transmutations | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 14 Kick || 4 Constrict || 2 Tentacles || 2 Cast: Beastly Appendage || 5 Use: Potion || 2 Stab: Sleeping || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 95 | 0 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 95 | 0 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 218 daAuts