Dungeon Sprint DCSS version 0.27-a0-1384-g1422d76b99 (webtiles) character file. Game seed: 15220475388262101647 0 crux the Insei (level 1, -2/13 HPs) Began as an Octopode Transmuter on June 30, 2021. Slain by a river rat (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (15 turns). crux the Insei (Octopode Transmuter) Turns: 15, Time: 00:00:04 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic e - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You add the spells Beastly Appendage, Wereblood, Spider Form and Ice Form to your library. Welcome, crux the Octopode Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your transformation is almost over. You open the door. A river rat comes into view. There is an open door to the Storerooms (Easy) here. The helpless river rat fails to defend itself. You tentacle-slap the river rat. Your grab misses the river rat. Your squeeze misses the river rat. The river rat is heavily wounded. You tentacle-slap the river rat. Your grab misses the river rat. Your tentacle spike misses the river rat. The river rat is severely wounded. The river rat bites you. You closely miss the river rat. You grab the river rat. The river rat is severely wounded. You constrict the river rat. The river rat barely misses you. You tentacle-slap the river rat but do no damage. The river rat is almost dead. You constrict the river rat. The river rat bites you! Ouch! That really hurt! You die... ##########++ #+ #........... +. #......#..# ######.##.......... ......r@'........... ###+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_3, final_vault] Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts