Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13874134792485359396 345 crux the Martial Artist (level 6, -2/45 HPs) Began as an Octopode Transmuter on Mar 8, 2022. Slain by a water moccasin (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (38 turns). crux the Martial Artist (Octopode Transmuter) Turns: 38, Time: 00:00:37 Health: -2/45 AC: 6 Str: 12 XL: 6 Next: 58% Magic: 0/13 EV: 11 Int: 15 God: Gold: 243 SH: 0 Dex: 12 Spells: 9/14 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: ice-form, on berserk cooldown, hasted and slowed A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds d - 2 potions of magic Skills: + Level 1.2 Fighting + Level 4.4 Dodging * Level 5.1 Stealth * Level 10.4 Unarmed Combat + Level 4.9 Spellcasting * Level 5.5 Transmutations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 40% N/A 1% 1 i - Ice Form Ice/Tmut 11% N/A 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 20% N/A 2% 2 Spider Form Tmut/Pois 11% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You pierce the necrophage. You tentacle-slap the necrophage. You squeeze the necrophage. The necrophage is severely damaged. Your tentacle spike disappears. You constrict the necrophage. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. You tentacle-slap the necrophage. You squeeze the necrophage, but do no damage. The necrophage is almost destroyed. You constrict the necrophage. You bludgeon the necrophage! You destroy the necrophage! Your life force feels restored. Your Stealth skill increases to level 5! Your Unarmed Combat skill increases to level 10! Unknown command. Found 243 gold pieces. You see here a necrophage corpse. You now have 243 gold pieces. This spell is extremely dangerous to cast! Memorise Ice Form, consuming 4 spell levels and leaving 9? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Ice Form Adjust to which letter? i - Ice Form Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (47% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water moccasin comes into view. There is an open door here. The water moccasin is engulfed in a cloud of scalding steam. The water moccasin hisses angrily. The water moccasin closely misses you. The water moccasin bites you! You die... ### ..# ###..## #+###.##..# ##.##†..#..# +.<†'##.'..### ##.##...#.S..###. #+###.##Y.....≈≈ ###≈§..§..≈# ≈≈§§≈≈≈§.≈# #≈≈≈≈≈≈§≈.≈# #≈§≈≈≈≈§≈≈§§# ≈≈≈≈§≈≈≈§§≈≈≈# #+++#≈§§≈≈≈≈≈≈# ## §###≈≈# You could see a water moccasin. Vanquished Creatures 4 necrophages (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 3 | D | Noticed a necrophage 8 | D | Killed a necrophage 9 | D | Reached skill level 6 in Unarmed Combat 9 | D | Reached XP level 2. HP: 13/18 MP: 1/7 9 | D | Reached XP level 3. HP: 16/23 MP: 1/8 9 | D | Reached XP level 4. HP: 20/28 MP: 1/10 12 | D | Killed a necrophage 13 | D | Reached skill level 8 in Unarmed Combat 13 | D | Reached XP level 5. HP: 16/33 MP: 1/11 15 | D | Killed a necrophage 16 | D | Reached skill level 9 in Unarmed Combat 16 | D | Reached skill level 5 in Transmutations 16 | D | Reached XP level 6. HP: 10/38 MP: 2/13 20 | D | Killed a necrophage 21 | D | Reached skill level 5 in Stealth 21 | D | Reached skill level 10 in Unarmed Combat 30 | D | Learned a level 4 spell: Ice Form 36 | D | Noticed a water moccasin 38 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.4 Unarmed Combat | 6 8 9 10 | 10.4 Spellcasting | 4 | 4.9 Transmutations | 3 4 5 | 5.5 Stealth | 3 4 5 | 5.1 Fighting | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | 10 || 12 Tentacles | 1 | 4 || 5 Constrict | 1 | 3 || 4 Kick | 1 | 2 || 3 Punch | | 1 || 1 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 2 | || 2 Dodge: Dodged | | 1 || 1