Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 14454726670863771706 49 crux the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Mar 18, 2022. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (118 turns). crux the Insei (Octopode Transmuter) Turns: 118, Time: 00:00:47 Health: -1/23 AC: 2 Str: 11 XL: 3 Next: 75% Magic: 3/7 EV: 20 Int: 15 God: Gold: 41 SH: 0 Dex: 17 Spells: 4/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: spider-form, engulfed (cannot breathe), hasted, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 41 gold pieces. Inventory: Scrolls e - 2 scrolls of torment {unknown} f - a scroll of blinking g - 2 scrolls of identify {unknown} j - a scroll of summoning {unknown} Potions a - a potion of curing b - a potion of heal wounds d - 2 potions of magic h - 3 potions of flight i - 6 potions of mutation Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 1.8 Stealth + Level 5.7 Unarmed Combat + Level 3.4 Spellcasting + Level 3.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 14% 1 s - Spider Form Tmut/Pois 7% N/A 50% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 21% 2 Ice Form Ice/Tmut 7% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Nothing appears to happen. You start resting. Your magical contamination has completely faded away. You start resting. You recover from your berserk rage. Casting: Spider Form (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (28% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You feel yourself speed up. You open the door. A water elemental comes into view. The water elemental moves out of view. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is lightly damaged. Your lungs strain for air! You barely miss the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental barely misses you. You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental misses you. You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! You hit the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You bite the water elemental! The water elemental is heavily damaged. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......#####..# .##....†..#..#..# #.##.##...#..#..###+#+## #.##.###..##+#..#....... .####.##..###...s.⌠..... ###..##.†####...#E..#### .....##..###....#.⌠.# ##..##...##.....#...# #†.##....#).....#+### ..###..##.#.....# ..# #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D | Noticed Crazy Yiuf 53 | D | Killed Crazy Yiuf 54 | D | Reached skill level 1 in Stealth 54 | D | Reached skill level 5 in Unarmed Combat 54 | D | Reached XP level 2. HP: 18/18 MP: 3/6 54 | D | Reached XP level 3. HP: 23/23 MP: 3/7 82 | D | Learned a level 3 spell: Spider Form 110 | D | Noticed a water elemental 118 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.8 Unarmed Combat | 5 | 5.7 Spellcasting | 3 | 3.4 Transmutations | 3 | 3.2 Dodging | 3 | 3.0 Fighting | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 3 Tentacles || 3 Kick || 2 Cast: Beastly Appendage || 4 Spider Form || 1 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 5