Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 280726405133330765 35 crux the Insei (level 3, -13/23 HPs) Began as an Octopode Transmuter on Mar 21, 2022. Mangled by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:19 (128 turns). crux the Insei (Octopode Transmuter) Turns: 128, Time: 00:01:20 Health: -13/23 AC: 2 Str: 11 XL: 3 Next: 35% Magic: 6/8 EV: 20 Int: 15 God: Gold: 36 SH: 0 Dex: 17 Spells: 5/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: spider-form (expiring), hasted, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 36 gold pieces. Inventory: Scrolls f - a scroll of blinking g - 3 scrolls of torment {unknown} h - 2 scrolls of identify {unknown} j - 3 scrolls of immolation {unknown} Potions a - a potion of curing b - a potion of heal wounds d - 2 potions of magic e - 4 potions of mutation {unknown} i - 4 potions of flight Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 0.9 Stealth + Level 5.2 Unarmed Combat + Level 3.5 Spellcasting + Level 2.9 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 16% 1 s - Spider Form Tmut/Pois 7% N/A 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 22% 2 Ice Form Ice/Tmut 7% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History There is an open door here. You close the door. This spell is extremely dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 5? You feel yourself speed up. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Spider Form Adjust to which letter? s - Spider Form You start resting. You recover from your berserk rage. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (30% risk of failure)! Continue anyway? Okay, then. Casting: Spider Form (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (30% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You feel yourself speed up. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. There is an open door to the Ecumenical Temple here. Your transformation is almost over. The water elemental hits you!! Ouch! That really hurt! You die... ▓.†...#....≈♣♣♣♣..###+#+### ▓.....#...≈≈♣♣♣...#........ ▓....(#..≈≈≈≈..♣♣.'.⌠...... ▓####'#..≈≈≈≈≈≈...#...#### ▓.....#.≈≈≈≈≈≈....#.E.# ▓.†.†.#.≈≈≈≈≈.....#...# ▓.....#.≈≈≈.......#+### ▓'#####.....E.....# ▓.....†......s....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D | Noticed a wolf 58 | D | Killed a wolf 59 | D | Reached skill level 4 in Unarmed Combat 59 | D | Reached XP level 2. HP: 18/18 MP: 4/6 63 | D | Reached skill level 5 in Unarmed Combat 63 | D | Reached XP level 3. HP: 23/23 MP: 5/8 98 | D | Learned a level 3 spell: Spider Form 113 | D | Noticed a water elemental 128 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 5 | 5.2 Spellcasting | 3 | 3.5 Dodging | 3 | 3.0 Fighting | | 1.0 Stealth | | 0.9 Transmutations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 5 Constrict || 2 Tentacles || 1 Punch || 1 Cast: Beastly Appendage || 3 Spider Form || 1 Use: Potion || 2 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 9