Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3769709868788623677 1354 crux the Martial Artist (level 8, -7/61 HPs) Began as an Octopode Transmuter on Mar 29, 2022. Was a Priest of Cheibriados. Mangled by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:29 (727 turns). crux the Martial Artist (Octopode Transmuter) Turns: 727, Time: 00:03:30 Health: -7/61 AC: 9 Str: 32 XL: 8 Next: 63% Magic: 8/17 EV: 15 Int: 35 God: Cheibriados [***...] Gold: 0 SH: 0 Dex: 32 Spells: 14/19 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . u - amulet of regeneration rElec . Harm . i - +6 ring of dexterity rCorr . Rampage . j - +6 ring of dexterity Will ..... NoTele + k - +6 ring of intelligence Stlth ++........ l - +6 ring of intelligence HPRegen 1.00/turn m - +6 ring of strength MPRegen 0.15/turn n - +6 ring of strength (no ring) (no ring) @: ice-form, studying Shields, very slow A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation, Renounce Religion, Bend Time, Temporal Distortion You were in the Dungeon. You worshipped Cheibriados. Cheibriados was most pleased with you. You were a creature of crystalline ice. You visited 1 branch Inventory: Armour B - a +3 buckler (melded) C - a +3 kite shield D - a +3 tower shield E - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Magical Staves H - a staff of conjuration Jewellery h - a ring of flight i - a +6 ring of dexterity (left front paw) j - a +6 ring of dexterity (right front paw) k - a +6 ring of intelligence (on tentacle) l - a +6 ring of intelligence (on tentacle) m - a +6 ring of strength (on tentacle) n - a +6 ring of strength (on tentacle) u - an amulet of regeneration (around neck) G - a ring of see invisible Wands o - a wand of mindburst (6) p - a wand of iceblast (7) q - a wand of acid (6) Scrolls f - 4 scrolls of blinking w - 4 scrolls of amnesia x - 7 scrolls of fog y - a scroll of holy word z - 5 scrolls of identify A - 2 scrolls of fear Potions a - 10 potions of curing b - 10 potions of heal wounds c - 6 potions of haste d - 7 potions of magic e - 3 potions of berserk rage r - 2 potions of brilliance s - 2 potions of invisibility t - 4 potions of resistance v - 5 potions of might Miscellaneous g - a lightning rod (4/4) F - a box of beasts Skills: + Level 2.4 Fighting + Level 5.3 Dodging + Level 10.6 Unarmed Combat + Level 6.2 Spellcasting + Level 6.7 Transmutations + Level 1.7 Ice Magic * Level 8.3 Invocations + Level 9.6 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 i - Ice Form Ice/Tmut 40% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 55% N/A 1% 2 Spider Form Tmut/Pois 34% N/A 2% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History No target in view! You see here a wolf corpse. You see here a +2 spectral quarterstaff. You see here a staff of death. You pick up a manual of Shields and begin studying. You see here a staff of death. You see here a phial of floods. There is a transporter here. You start waiting. Your transformation is almost over. HP restored. You warm up again. Your +3 buckler unmelds from your body. Casting: Ice Form (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +3 buckler melds into your body. Welcome to arena 5. You enter the transporter and appear at another place. 5 merfolk come into view. A merfolk is wielding a +1 trident of protection. A merfolk is wielding a +2 trident of protection. The merfolk shouts! x2 The merfolk throws a boomerang. The boomerang hits you but does no damage. Found five items. Found a transporter. Activating: Slouch (5% risk of failure) Press: ? - help, Dir - look around, f - activate You can feel time thicken for a moment. You can no longer inflict damage on those overly hasty. Cheibriados lowers the support of your attributes as your movement quickens. Okay, then. The merfolk hits you from afar with a +0 trident! The merfolk throws a boomerang. The boomerang hits you!! Unknown command. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓...|}...▓..}):...▓ ▓...)....▓..m.}...▓ ▓........▓...m....▓ ▓........▓..mmm...▓ ▓.▓.†..▓.▓.▓.Y..▓.▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 5 merfolk. Vanquished Creatures 4 yaktaurs (D) An ushabti (D) A wolf (D) 2 scorpions (D) An iguana (D) 2 mummies (D) A river rat (D) A jackal (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found an opulent altar of Gozag. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Became a worshipper of Cheibriados the Contemplative 10 | D | Found a corrupted altar of Lugonu. 12 | D | Found a burning altar of Makhleb. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found a sparkling altar of Nemelex Xobeh. 13 | D | Found a bloodstained altar of Trog. 14 | D | Banished a spatial maelstrom 60 | D | Reached XP level 2. HP: 18/18 MP: 3/5 61 | D | Entered arena 2. 61 | D | Noticed a scorpion 61 | D | Noticed a scorpion 61 | D | Found a transporter. 63 | D | Killed a scorpion 63 | D | Killed a scorpion 63 | D | Reached * piety under Cheibriados 64 | D | Reached skill level 5 in Unarmed Combat 64 | D | Reached XP level 3. HP: 19/23 MP: 3/7 64 | D | Reached XP level 4. HP: 23/28 MP: 3/8 64 | D | Reached XP level 5. HP: 27/33 MP: 3/9 72 | D | Learned a level 4 spell: Ice Form 351 | D | Entered arena 3. 351 | D | Noticed an ushabti 351 | D | Found a transporter. 359 | D | Killed an ushabti 360 | D | Reached skill level 7 in Unarmed Combat 360 | D | Reached skill level 5 in Invocations 360 | D | Reached XP level 6. HP: 33/38 MP: 6/12 579 | D | Entered arena 4. 579 | D | Noticed a yaktaur 579 | D | Noticed a yaktaur 579 | D | Noticed a yaktaur 579 | D | Noticed a yaktaur 579 | D | Found a transporter. 583 | D | Killed a yaktaur 583 | D | Killed a yaktaur 583 | D | Reached ** piety under Cheibriados 583 | D | Killed a yaktaur 583 | D | Killed a yaktaur 583 | D | Reached *** piety under Cheibriados 584 | D | Reached skill level 5 in Dodging 584 | D | Reached skill level 10 in Unarmed Combat 584 | D | Reached skill level 1 in Ice Magic 584 | D | Reached XP level 7. HP: 4/45 MP: 7/16 584 | D | Reached XP level 8. HP: 5/51 MP: 7/17 650 | D | Entered arena 5. 650 | D | Found a transporter. 658 | D | Reached **** piety under Cheibriados 724 | D | Entered arena 6. 724 | D | Noticed a merfolk 724 | D | Noticed a merfolk 724 | D | Noticed a merfolk 724 | D | Noticed a merfolk 724 | D | Noticed a merfolk 724 | D | Found a transporter. 727 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Evocations | 8 9 | 9.6 Dodging | 3 5 | 5.3 Unarmed Combat | 5 7 10 | 10.6 Spellcasting | 3 4 6 | 6.2 Transmutations | 3 4 6 | 6.7 Invocations | 3 5 8 | 8.3 Fighting | 2 | 2.4 Ice Magic | 1 | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 7 | 7 || 14 Cast: Beastly Appendage | 1 | | || 1 Ice Form | | 2 | 2 || 4 Invok: Slouch | | | 1 || 1 Evoke: Lightning rod | 2 | 8 | || 10 Wand | | 2 | || 2 Use: Potion | 1 | | || 1 Armor: Skin | | 2 | 1 || 3 Dodge: Dodged | | 6 | 4 || 10