Dungeon Sprint DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 390575996661374249 25 crux the Insei (level 3, -17/23 HPs) Began as an Octopode Transmuter on Dec 23, 2022. Demolished by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:54 (256 turns). crux the Insei (Octopode Transmuter) Turns: 256, Time: 00:00:54 Health: -17/23 AC: 1 Str: 11 XL: 3 Next: 6% Magic: 6/7 EV: 13 Int: 15 God: Gold: 22 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . i - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 22 gold pieces. Inventory: Jewellery i - an amulet of the acrobat (around mantle) Scrolls g - a scroll of blinking h - a scroll of enchant armour {unknown} j - a scroll of poison {unknown} k - a scroll of amnesia {unknown} n - a scroll of immolation {unknown} o - a scroll of identify {unknown} Potions a - a potion of lignification b - 2 potions of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - 2 potions of mutation {unknown} l - a potion of resistance {unknown} m - 2 potions of flight {unknown} Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 1.0 Stealth + Level 4.9 Unarmed Combat + Level 2.9 Spellcasting + Level 3.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your tentacle spike disappears. Found 22 gold pieces and 2 emerald potions. There is an open door here. You now have 5 gold pieces. f - an emerald potion; j - a scroll labelled KIT ZEEGARAIXE k - a scroll labelled YJATEKHLIASU; l - a dark potion; m - a sapphire potion f - 2 emerald potions (gained 1); n - a scroll labelled DOLIPI ITUKIGE o - a scroll labelled TOTEDOXT ZUREOH; b - 2 potions of curing (gained 1) m - 2 sapphire potions (gained 1) You now have 22 gold pieces (gained 17). There is an open door here. You close the door. You start resting. You feel yourself speed up. You start resting. Magic restored. You recover from your berserk rage. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental attacks as you move away! The water elemental completely misses you. Your transformation is almost over. You barely miss the water elemental. You pierce the water elemental. The water elemental is lightly damaged. The water elemental misses you. You tentacle-slap the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. The water elemental attacks as you move away! The water elemental hits you!! Ouch! That really hurt! You die... ▓<..#...#### ##.# ▓...#..†...#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+## ##.##.###..##+#..#....... ▓#.####.##..###...'.⌠..... ▓.###..##..####...#...#### ▓#..†..##..###....#.⌠.# ###..##...##.@E..#...# ##..##....#......#+### #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D | Reached skill level 4 in Unarmed Combat 210 | D | Reached XP level 2. HP: 18/18 MP: 2/5 211 | D | Reached skill level 1 in Stealth 211 | D | Reached XP level 3. HP: 23/23 MP: 2/7 248 | D | Noticed a water elemental 256 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.9 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 13 Tentacles || 4 Kick || 4 Constrict || 2 Cast: Beastly Appendage || 7 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 2