Dungeon Sprint DCSS version 0.30-a0-799-g109b55a442 (webtiles) character file. Game seed: 7480361009092116126 51 crux the Insei (level 3, -7/23 HPs) Began as an Octopode Transmuter on Feb 20, 2023. Mangled by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:43 (139 turns). crux the Insei (Octopode Transmuter) Turns: 139, Time: 00:00:44 Health: -7/23 AC: 1 Str: 11 XL: 3 Next: 81% Magic: 6/7 EV: 13 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls g - a scroll of blinking j - a scroll of poison {unknown} k - 4 scrolls of identify m - a scroll of torment {unknown} Potions a - a potion of lignification b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage h - a potion of attraction {unknown} i - 5 potions of mutation {unknown} l - 4 potions of flight Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 6.1 Unarmed Combat + Level 3.3 Spellcasting + Level 3.2 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 8% 2 Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You destroy the phantom! Your Unarmed Combat skill increases to level 6! You see here a human corpse. Your tentacle spike disappears. You open the door. Found 6 gold pieces and 2 bubbling ruby potions. Found 9 gold pieces and a bubbling ruby potion. There is an open door here. You now have 6 gold pieces. i - 2 bubbling ruby potions; j - a scroll labelled PAISTR QUPN k - 2 scrolls of identify; i - 3 bubbling ruby potions (gained 1) l - 2 potions of flight i - 4 bubbling ruby potions (gained 1); m - a scroll labelled AFONUA FEJOBB k - 4 scrolls of identify (gained 2); i - 5 bubbling ruby potions (gained 1) l - 4 potions of flight (gained 2) You now have 15 gold pieces (gained 9). There is an open door here. You close the door. You enter the shallow water. You start resting. HP restored. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. You feel yourself speed up. There is an open door to the Ecumenical Temple here. You closely miss the water elemental. You pierce the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! You tentacle-slap the water elemental. The water elemental is moderately damaged. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..+...♣♣♣♣ ♣.# .#..#......♣ ♣♣.# '####......♣ ..# ....#....~.♣♣♣♣.###+#+## ....#...~~......#....... ....#..~~~~♣....@E⌠..... ###)#..~≈≈~~~♣♣.#...#### ....#.~~≈~~~....#.⌠.# ....#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ....†...........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached skill level 5 in Unarmed Combat 25 | D | Reached XP level 2. HP: 14/18 MP: 3/6 25 | D | Reached XP level 3. HP: 18/23 MP: 3/7 82 | D | Reached skill level 6 in Unarmed Combat 132 | D | Noticed a water elemental 139 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.1 Spellcasting | 3 | 3.3 Transmutations | 3 | 3.2 Dodging | 3 | 3.0 Fighting | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Tentacles || 4 Kick || 8 Constrict || 3 Punch || 1 Cast: Beastly Appendage || 5 Use: Potion || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 38 | 0 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 38 | 0 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 136 daAuts