Dungeon Sprint DCSS version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 13352491323658735251 121 crux the Insei (level 5, -13/39 HPs) Began as an Octopode Transmuter on Mar 15, 2023. Mangled by a shadow (25 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:21 (522 turns). crux the Insei (Octopode Transmuter) Turns: 522, Time: 00:01:22 Health: -13/39 AC: 6 Str: 11 XL: 5 Next: 5% Magic: 7/11 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 7/12 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . NoTele + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: ice-form A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 18 gold pieces. Inventory: Scrolls g - a scroll of blinking h - 4 scrolls of identify k - a scroll of poison {unknown} l - a scroll of torment {unknown} m - a scroll of magic mapping {unknown} Potions a - 2 potions of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage i - 4 potions of flight j - 4 potions of mutation {unknown} Skills: + Level 1.1 Fighting + Level 3.5 Dodging + Level 1.4 Stealth + Level 7.5 Unarmed Combat + Level 4.3 Spellcasting + Level 3.9 Transmutations + Level 0.7 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 i - Ice Form Ice/Tmut 10% N/A 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 5% 2 Spider Form Tmut/Pois 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You feel a strange surge of energy. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Ice Form (astonishingly dangerous; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (54% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. You feel extremely cold! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Casting: Ice Form (astonishingly dangerous; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (54% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A jelly comes into view. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. The shadow strikes at you from the darkness! Ouch! That really hurt! Reactivating autopickup. You barely miss the shadow. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. The jelly quivers. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓ ▓▓▓ ♣♣ ♣.# .♣ ♣♣.# ♣♣♣ ♣..# ~.♣♣♣..###+#+###+## ~..♣.♣.#..........# ~~.....+.⌠........# ≈~~~...#...######'# ~~~....#.⌠.# #{Y.# ~~.....#...# #...# .......#+### #...# †......# #...+ .......# +..J# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D | Noticed Jessica 27 | D | Killed Jessica 28 | D | Reached skill level 5 in Unarmed Combat 28 | D | Reached XP level 2. HP: 16/18 MP: 3/6 28 | D | Reached XP level 3. HP: 21/23 MP: 3/7 113 | D | Reached skill level 1 in Stealth 113 | D | Reached skill level 6 in Unarmed Combat 113 | D | Reached XP level 4. HP: 25/28 MP: 6/9 124 | D | Learned a level 4 spell: Ice Form 226 | D | Noticed a water elemental 232 | D | Killed a water elemental 233 | D | Reached skill level 7 in Unarmed Combat 233 | D | Reached XP level 5. HP: 24/33 MP: 5/11 519 | D | Noticed a shadow 522 | D | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 6 7 | 7.5 Spellcasting | 3 4 | 4.3 Dodging | 3 | 3.5 Transmutations | 3 | 3.9 Stealth | 1 | 1.4 Fighting | | 1.1 Ice Magic | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | 7 || 27 Kick | 8 | || 8 Tentacles | 6 | || 6 Constrict | 3 | || 3 Punch | 1 | || 1 Cast: Beastly Appendage | 4 | || 4 Ice Form | | 2 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 506 | 0 | 366 | 0 | 1 | 506.0 | Dungeon | 506 | 506 | 0 | 366 | 0 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 506 daAuts