Dungeon Sprint DCSS version 0.30-a0-965-g42e074c17a (webtiles) character file. Game seed: 11893910877447478082 35 crux the Insei (level 3, -7/34 HPs) Began as an Octopode Transmuter on Mar 30, 2023. Shot with an arrow by a centaur (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (77 turns). crux the Insei (Octopode Transmuter) Turns: 77, Time: 00:00:20 Health: -7/34 AC: 1 Str: 11 XL: 3 Next: 35% Magic: 4/7 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . NoTele + (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking (expiring), appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 1.1 Fighting + Level 2.7 Dodging * Level 5.5 Unarmed Combat + Level 3.1 Spellcasting * Level 3.1 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. You start resting. HP restored. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. An adder, a sleepcap, a centaur, an ice beast and an orc priest come into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur shouts! The orc priest shouts! You barely miss the orc priest. You grab the orc priest. You squeeze the orc priest! The orc priest is severely wounded. You constrict the orc priest, but do no damage. You tentacle-slap the orc priest. You pierce the orc priest. You kill the orc priest! Your Unarmed Combat skill gained 2 levels and is now at level 5! Your Spellcasting skill increases to level 3! Your Transmutations skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You bludgeon the ice beast! You pierce the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You tentacle-slap the ice beast. The ice beast is severely wounded. You tentacle-slap the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. Your squeeze misses the ice beast. The ice beast is almost dead. You bludgeon the ice beast! You kill the ice beast! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... ▓+▓ ▓.▓ ▓.▓ ▓S▓ ▓f▓ ▓c▓ ▓)▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a sleepcap, a centaur and an adder. Vanquished Creatures An ice beast (D) An orc priest (D) 2 endoplasms (D) 2 goblins (D) A quokka (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D | Reached XP level 2. HP: 6/18 MP: 3/5 69 | D | Noticed a centaur 69 | D | Noticed an ice beast 73 | D | Reached skill level 5 in Unarmed Combat 73 | D | Reached XP level 3. HP: 23/23 MP: 4/7 77 | D | Killed an ice beast 77 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 | 5.5 Spellcasting | 3 | 3.1 Transmutations | 3 | 3.1 Fighting | | 1.1 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 3 Tentacles || 3 Kick || 2 Cast: Beastly Appendage || 2 Use: Potion || 1 Armour: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 44 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 44 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 73 daAuts