Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 6711435817013823129 31 crux the Chiller (level 3, -1/21 HPs) Began as an Octopode Ice Elementalist on May 14, 2024. Slain by a gnoll ... wielding a +2 whip of flaming (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1039 turns). crux the Chiller (Octopode Ice Elementalist) Turns: 1039, Time: 00:02:03 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 22% Magic: 4/6 EV: 12 Int: 17 God: Gold: 81 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Missiles c - 6 poisoned darts Jewellery b - a ring of positive energy Scrolls d - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.3 Dodging + Level 3.0 Stealth * Level 1.0 Unarmed Combat + Level 2.1 Spellcasting + Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. A gnoll comes into view. It is wielding a +2 whip of flaming. Found a club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! x2; You hear an angry hiss. A hobgoblin comes into view. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 club! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, constricted by you) You freeze the gnoll! The gnoll is severely wounded. You constrict the gnoll. The gnoll completely misses you. You tentacle-slap the gnoll but do no damage. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! Your Stealth skill increases to level 3! Your Unarmed Combat skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You barely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +2 whip of flaming. The gnoll burns you. You tentacle-slap the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +2 whip of flaming! Ouch! That really hurt! You die... g.........# .).....#'## ### .......#..# ##.. ..g....##.## ##... ....... #..## #..#. ....... ##..# #.##. ....... ##.# #.##. .......####.##########.##. #).gg@...........#.##. #.#####....#####.#.##. # #.#.......#.#.##. #.#.##........### #...##.#....### #.####..).>.# #.#........## #.#........# #.######...# You could see a gnoll and a hobgoblin. Vanquished Creatures A gnoll (D:2) 4 ball pythons A bat (D:2) 4 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:2) A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crux the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 4/17 MP: 3/5 1038 | D:2 | Reached skill level 1 in Unarmed Combat 1038 | D:2 | Reached XP level 3. HP: 13/21 MP: 4/6 1039 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, minivault_25 D:2: layout_basic, ebering_ecumenical_altar_webs Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Unarmed Combat | 1 | 1.0 Dodging | | 2.3 Spellcasting | | 2.1 Ice Magic | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 59 Tentacles || 13 Constrict || 11 Punch || 2 Cast: Freeze || 3 Stab: Sleeping || 6 Armour: Skin || 20 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1038 | 1001 | 37 | 0 | 827 | 2 | 519.0 | Dungeon | 1038 | 1001 | 37 | 0 | 827 | 2 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 197 daAuts