Dungeon Sprint DCSS version 0.33-a0-212-g6d1de5a75f (webtiles) character file. Game seed: 5150408237954721491 0 crux the Ruffian (level 1, 0/13 HPs) Began as an Octopode Shapeshifter on Oct 4, 2024. Slain by a merfolk siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (8 turns). crux the Ruffian (Octopode Shapeshifter) Turns: 8, Time: 00:00:09 Health: 0/13 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no teleportation @: beast-form, mesmerised A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Talismans b - a beast talisman (active) c - a flux talisman Scrolls i - a scroll of blinking Potions a - a potion of lignification d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat * Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, crux the Octopode Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. There is an open door here. The helpless merfolk siren fails to defend itself. You tentacle-slap the merfolk siren. You grab the merfolk siren. You squeeze the merfolk siren! The merfolk siren is moderately wounded. You constrict the merfolk siren. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You tentacle-slap the merfolk siren. The merfolk siren is moderately wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is moderately wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren. Your squeeze misses the merfolk siren. The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is severely wounded. You constrict the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## #..#m.# #.h.# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | crux the Octopode Shapeshifter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D | Noticed a merfolk siren 8 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts