Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 14825461251620554941 18 ctx the Conjurer (level 3, -2/27 HPs) Began as a Meteoran Conjurer on Dec 30, 2022. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:05 (598 turns). ctx the Conjurer (Meteoran Conjurer) Turns: 598, Time: 00:05:06 Health: -2/27 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 1/8 EV: 12 Int: 22 God: Gold: 116 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . a - staff of cold rCold + . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons l - a +0 falchion of electrocution Armour i - a +0 robe (worn) Magical Staves a - a staff of cold (weapon) Scrolls g - a scroll of identify {unknown} h - a scroll of butterflies {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - a potion of heal wounds {unknown} e - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of might {unknown} Skills: * Level 0.7 Fighting + Level 2.4 Dodging - Level 1.4 Stealth * Level 3.1 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 15% 3-5/arc 6% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Lightning Bolt Conj/Air 7% 1d20 75% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 601 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Found a chain mail. Terence and a kobold come into view. Terence is wielding a +0 flail and wearing a +0 scale mail of poison resistance. Terence shouts! The kobold shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail of poison resistance (82% to hit) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +0 flail! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail of poison resistance (severely wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... #......##########.. #.......#.###...... #######.................. #................#....... ##.######................ #.#######.#.###.#.##.... #.....[...........##...# ######......###...##...# #...).@@..#.###........# #.###.....#............# , #.....#............# * ##...##########....# ,,+...+ ........... * #...# ........... #...# ........... #...# ........... ,..........# You could see Terence. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds 5 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ctx the Meteoran Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 104 | D:1 | Reached skill level 5 in Conjurations 138 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/6 141 | D:1 | Learned a level 2 spell: Searing Ray 179 | D:1 | Found a faded altar of an unknown god. 529 | D:2 | Reached XP level 3. HP: 25/27 MP: 1/8 590 | D:2 | Noticed Terence 598 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Spellcasting | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.4 Stealth | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 22 Searing Ray || 4 Armor: Robe || 1 Dodge: Dodged || 4