Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 986644680989380576 4 cwfsapm the Caller (level 1, 9/9 HPs) Began as a Felid Summoner on June 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (369 turns). cwfsapm the Caller (Felid Summoner) Turns: 369, Time: 00:01:27 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 4/4 EV: 17 Int: 18 God: Gold: 34 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} d - a scroll of fear {unknown} Potions a - a potion of magic b - 2 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your rat closely misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your bat disappears in a puff of smoke! The jackal bites your rat but does no damage. The jackal closely misses you. The jackal closely misses your rat. Your rat closely misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. Your bat closely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal barely misses you. Your bat hits the jackal. The jackal completely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate The jackal barely misses your bat. The jackal closely misses you. Your bat hits the jackal but does no damage. The jackal closely misses your bat. Your bat barely misses the jackal. The jackal closely misses you. You don't have enough magic to cast this spell. Unknown command. Your bat misses the jackal. Your bat hits the hobgoblin but does no damage. The jackal barely misses your bat. The jackal attacks as it pursues you! The jackal barely misses you. Your bat closely misses the jackal. You swap places. Your bat closely misses the jackal. The jackal closely misses your rat. Your rat bites the jackal. Your bat completely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The hobgoblin attacks as it pursues you! The hobgoblin misses you. Your bat barely misses the jackal. The hobgoblin hits you. Your bat misses the jackal. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Ouch! That really hurt! You die... You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##### ..# ...'...#### #..# ...###....# #.. #### #....# #.. #....# #.# # #....### #.## ######......###############..# .....+.....................>.# ######....#####.@......####..# ###### #........+.....## #........####.#.... ###############........+....#.### #......<......#........#.##.#.##. #.8.#######.8.#.###+#+##....#.##. #.............#.# #.#.......#.##. #.#####.#####.#.# #.#######.#.##. #.#≈≈≈#.#≈≈≈#.#.# #.#.........##. There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 368 | D:1 | Slain by a hobgoblin 368 | D:1 | Lost a life (0 lives remaining) 369 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 10 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 10