Dungeon Crawl Stone Soup version 0.32-a0-1526-g6ea4a1c0b2 (webtiles) character file. Game seed: 12281835933142900453 34 cwfsapm the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on June 23, 2024. Slain by an orc ... wielding a +0 falchion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1352 turns). cwfsapm the Grave Robber(Octopode Necromancer) Turns: 1352, Time: 00:03:25 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 31% Magic: 14/15 EV: 12 Int: 17 God: Gold: 106 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Jewellery f - a ring of magical power (left tentacle) Scrolls b - a scroll of fog {unknown} c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of noise {unknown} j - a scroll of poison {unknown} k - a scroll of silence {unknown} Potions a - a potion of magic g - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Sandblast Erth 4% 2d4 19% 1 Shock Conj/Air 8% 1d3 19% 1 Animate Dead Necr 16% N/A 32% 4 Passwall Erth 2% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 50% 3 Swiftness Air 2% N/A 50% 3 Curse of Agony Necr 16% N/A 65% 5 Airstrike Air 1% 2d(1-17) 88% 4 Petrify Alch/Erth 2% N/A 88% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You pick up a book of Transmutation and begin reading... You add the spells Petrify, Irradiate and Fulsome Fusillade to your library. Unknown command. Okay, then. An orc priest comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 falchion. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger of holy wrath. The orc wizard shouts! The orc shouts! The orc wizard shouts! You hear a shout! The orc hits you with a +0 falchion! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There are monsters nearby! You bow before the missionary of Beogh. The orc closely misses you. The orc priest attacks as it pursues you! The orc priest hits you with a +0 short sword. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading down, spattered with blood here. You climb downwards. Reactivating autopickup. Found an emerald potion. There is a stone staircase leading up here. You hit the orc priest. The orc priest is poisoned. You grab the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You squeeze the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc hits you with a +0 falchion. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion, wearing a +0 leather armour and quivering boomerangs (chance to affect: 86%) The orc writhes in agony. You constrict the orc priest. The orc hits you with a +0 falchion. You die... ♣PP ≈~ P ~≈♣♣P ~~~≈ ##+#.P♣♣♣≈ ##...PP~~~≈ ##....P.P~~~ #..o@..P~P~P #....o...P.PP +...........# #!........#.# ##.......## # ##.....## ##...## ##+## You could see an orc priest (very poisoned) and an orc. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 5 bats 3 frilled lizards (D:1) 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 13/17 MP: 3/5 675 | D:1 | Reached XP level 3. HP: 13/21 MP: 6/6 1352 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, minmay_domino_2 D:2: layout_basic, basic_altar, grunt_decor_junction D:3: layout_loops_corners, old_standard_altar, vehumet_statue, regret_index_xom_buried_treasure, shapermc_ecumenical_altar_flowoftime, serial_bayou_lagoon_a, minmay_misc_feat_alley, uniq_grinder, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.4 Spellcasting | | 2.4 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 32 Constrict || 7 Unarmed || 2 Tentacles || 7 Cast: Necrotise || 13 Stab: Sleeping || 9 Armour: Skin || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1350 | 1308 | 42 | 0 | 1129 | 3 | 450.0 | Dungeon | 1350 | 1308 | 42 | 0 | 1129 | 3 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1264 daAuts D:2: 84 daAuts D:3: 1 daAuts