Dungeon Crawl Stone Soup version 0.32-a0-1534-g5c60499851 (webtiles) character file. Game seed: 10400565341772413102 277 cwfsapm the Trooper (level 6, -3/44 (50) HPs) Began as a Coglin Fighter on June 25, 2024. Slain by Edmund ... wielding a +2 dire flail of draining (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:13 (2048 turns). cwfsapm the Trooper(Coglin Fighter) Turns: 2048, Time: 00:03:13 HP: -3/44 (50) AC: 13 Str: 18 XL: 6 Next: 26% MP: 6/6 EV: 6 Int: 8 God: Gold: 224 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . a - +0 war axe {Qiuyue} rCold . . . t - +0 flail {Ykaamal} rNeg . . . l - +0 chain mail rPois . g - +1 helmet rElec . r - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Qiuyue} k - a +1 mace of holy wrath {Ankherfenedjef} t - a +0 flail (offhand) {Ykaamal} Armour b - a +0 scale mail c - a +0 buckler g - a +1 helmet (worn) i - a +1 helmet l - a +0 chain mail (worn) r - a +1 cloak (worn) Magical Staves s - a staff of alchemy Wands q - a wand of polymorph (11) Scrolls e - a scroll of immolation {unknown} f - a scroll of enchant weapon {unknown} m - 2 scrolls of noise {unknown} p - 2 scrolls of poison Potions d - a potion of might h - a potion of degeneration {unknown} j - 3 potions of curing n - a potion of mutation {unknown} o - a potion of ambrosia {unknown} u - a potion of attraction {unknown} v - 2 potions of haste {unknown} Skills: * Level 4.8 Fighting * Level 4.3 Axes + Level 3.6 Armour - Level 2.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 99% 1 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Edmund with your +0 flail. Edmund is moderately wounded. You closely miss Edmund with your +0 war axe. You hit the hound with your +0 war axe. You kill the hound! Edmund hits you with a +2 dire flail of draining. You feel drained. You hit Edmund with your +0 flail. Edmund is heavily wounded. You slash Edmund with your +0 war axe! Edmund closely misses you. You hit Edmund with your +0 war axe. Edmund is severely wounded. You barely miss Edmund with your +0 flail. Edmund hits you but does no damage. You feel drained. Edmund barely misses you. You barely miss Edmund with your +0 war axe. Edmund is severely wounded. You hit Edmund with your +0 flail. Edmund hits you with a +2 dire flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss Edmund with your +0 flail. Edmund is severely wounded. You barely miss Edmund with your +0 war axe. Edmund hits you with a +2 dire flail of draining! You die... Edmund whines, "They better pay attention to me now!" ## ## #. .### #.# #... #..#..# #>[@# #@# #.# #. #.# #.. #.#### .... #....# ### #...####### ####.# .... ..........## #.##..... ...........######........ ..............##......... You could see Edmund. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) Crazy Yiuf (D:2) Jessica (D:2) 4 gnolls (D:3) 4 adders 3 dart slugs 2 orcs (D:3) 6 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 8 jackals (D:1) 4 quokkas 8 ball pythons 9 bats A frilled lizard (D:2) 4 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 54 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 518 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 857 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 906 | D:2 | Noticed Jessica 916 | D:2 | Killed Jessica 962 | D:2 | Found a runed translucent door. 963 | D:2 | Noticed Crazy Yiuf 1154 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1315 | D:2 | Killed Crazy Yiuf 1613 | D:3 | Reached XP level 6. HP: 46/49 MP: 6/6 2038 | D:4 | Noticed Edmund 2048 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_10, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_cross, lemuel_round_altar, grunt_decor_cap, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 3 | 3.6 Axes | 3 4 | 4.3 Fighting | 4 | 4.8 Shields | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 66 | 87 || 153 Mace | 29 | 63 || 92 Unarmed | | 6 || 6 Flail | | 22 || 22 Use: Scroll | | 4 || 4 Armour: Scale mail | 40 | || 40 Chain mail | 31 | 87 || 118 Skin | | 2 || 2 Dodge: Dodged | 23 | 53 || 76 Block: Buckler | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2106 | 2006 | 100 | 96 | 1421 | 4 | 526.5 | Dungeon | 2106 | 2006 | 100 | 96 | 1421 | 4 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 696 daAuts D:3: 538 daAuts D:4: 86 daAuts