Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 15940526876296476626 217 cwfsapm the Magician (level 6, 0/46 HPs) Began as a Djinni Necromancer on June 27, 2024. Was an Initiate of Makhleb. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:12:08 (2872 turns). cwfsapm the Magician(Djinni Necromancer) Turns: 2872, Time: 00:12:08 Health: 0/46 AC: 4 Str: 7 XL: 6 Next: 16% Gold: 114 EV: 11 Int: 19 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . w - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . t - +1 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.27/turn j - ring of protection from cold %: infuse magic (-1 HP) @: grave claw unavailable, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger k - a +1 spear of flaming l - a +4 dagger m - a +2 dagger of draining w - a +0 long sword (weapon) Missiles h - 5 poisoned darts n - 10 boomerangs Armour b - a +0 robe (worn) t - a +1 pair of gloves (worn) Jewellery f - a ring of willpower (left hand) j - a ring of protection from cold (right hand) o - a ring of protection from fire Wands u - a wand of flame (11) Scrolls c - 2 scrolls of fear d - a scroll of enchant armour e - 2 scrolls of blinking {unknown} i - a scroll of immolation p - a scroll of teleportation r - a scroll of enchant weapon s - 3 scrolls of vulnerability y - a scroll of torment {unknown} Potions g - 2 potions of curing {unknown} q - a potion of degeneration v - a potion of heal wounds {unknown} x - a potion of brilliance {unknown} Skills: * Level 3.6 Fighting - Level 2.8 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes Level 0.0 Charms * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations Level 0.0 Transmutations * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy + Level 0.4 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 3% 2 c - Vampiric Draining Necr 21% 2d7 6% 3 d - Animate Dead Necr 21% N/A 21% 4 e - Curse of Agony Necr 21% N/A 50% 5 f - Slow Hex 84% N/A 1% 1 g - Mercury Vapours Alch/Air 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Gozag Makhleb Qazlal Ru Uskayaw Yredelemnul Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An ogre comes into view. It is wielding a +0 giant spiked club. Found 6 stones, 3 emerald potions and a long wooden wand. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. An iguana and a jackal come into view. The iguana hisses angrily. There is an open door here. You swap places. The jackal bites your soul wisp. The jackal eviscerates your soul wisp but does no damage. You closely miss the iguana. Your soul wisp eviscerates the ogre. The iguana barely misses you. Your soul wisp eviscerates the ogre. You closely miss the iguana. The jackal misses you. The iguana eviscerates you! The jackal misses you. Aiming: Grave Claw (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - iguana Aim: an iguana The jagged bones skewer the iguana! The iguana is moderately wounded. The iguana is pinned in place! The iguana closely misses you. The jackal misses you. Your soul wisp eviscerates the ogre. The iguana attacks as it pursues you! The iguana barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal eviscerates you but does no damage. Aiming: Vampiric Draining (dangerous; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded) You draw life force from the iguana. You feel life coursing into your body. The jackal eviscerates you. The iguana eviscerates you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre, p - iguana Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 50%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The jackal eviscerates you. The iguana eviscerates you! The ogre eviscerates you with a +0 giant spiked club!! You die... #../..# #. ..# +.!.(.+ #. ##.# ## #..(..# #.##..##.. #.....# #......... ###'### #......... #.....## +..>...... ##...*.## #......... ##.hlO.## #)........ ##.@...## #...#..... ##.....###..###..## #######'####..###..##. ..............# #..#.. ############### #..... #..##. ##..##> #..###. ##..... You could see an ogre (weak, ally target), an iguana, a jackal and a friendly soul wisp (summoned). Vanquished Creatures A hound (D:4) Natasha (D:2) 4 adders (D:3) 2 ribbon worms 2 dart slugs (D:2) An orc (D:4) 2 ball pythons An endoplasm (D:4) A giant cockroach (D:2) 3 goblins 3 hobgoblins 2 kobolds 2 quokkas (D:4) 2 bats 2 frilled lizards A rat (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (twice) (D:2) 2 adders A ribbon worm (D:3) 2 dart slugs (D:2) 2 orcs (D:3) 3 hobgoblins 2 kobolds A quokka (D:1) 2 frilled lizards (D:2) A rat (D:3) 18 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Djinni Necromancer began the quest for the Orb. 0 | D:1 | cwfsapm set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D:1 | You are sucked into a shaft and drop 1 floor! 370 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 559 | D:1 | Reached skill level 1 in Fighting 836 | D:2 | Noticed Natasha 936 | D:2 | Reached XP level 3. HP: 11/27 MP: 0/0 936 | D:2 | Learned a level 1 spell: Slow 1237 | D:2 | Killed Natasha 1238 | D:2 | Reached XP level 4. HP: 18/33 MP: 0/0 1372 | D:2 | Noticed Natasha 1383 | D:2 | Killed Natasha 1406 | D:2 | Noticed Natasha 1413 | D:2 | Killed Natasha 1414 | D:2 | Reached XP level 5. HP: 14/40 MP: 0/0 1414 | D:2 | Learned a level 2 spell: Mercury Vapours 2376 | D:4 | Found a staircase to the Ecumenical Temple. 2409 | Temple | Entered the Ecumenical Temple 2628 | Temple | Became a worshipper of Makhleb the Destroyer 2660 | D:4 | Reached XP level 6. HP: 45/46 MP: 0/0 2745 | D:4 | Found Pes Esog's Assorted Antiques. 2767 | D:4 | Bought a scroll of identify for 60 gold pieces 2789 | D:4 | Found an opulent altar of Gozag. 2862 | D:4 | Noticed an ogre 2872 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: layout_rooms, minmay_cupped, uniq_natasha D:3: layout_basic D:4: layout_cave_pools, nicolae_gozag_seed_capital, minmay_temple_entry_purple_smoke, serial_shops, nicolae_square_shop, serial_library_hellmonk_hallway_b, minmay_quadrilaterals Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.6 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.8 Stealth | | 1.5 Invocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 46 | 51 || 97 Long sword | | 7 || 7 Throw: Dart | 7 | 10 || 17 Boomerang | | 3 || 3 Cast: Soul Splinter | 24 | 19 || 43 Grave Claw | 1 | 2 || 3 Mercury Vapours | | 7 || 7 Vampiric Draining | | 4 || 4 Slow | | 3 || 3 Use: Scroll | 4 | 3 || 7 Stab: Distracted | 2 | || 2 Sleeping | 1 | 1 || 2 Armour: Robe | 24 | 42 || 66 Dodge: Dodged | 41 | 45 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2872 | 2761 | 111 | 511 | 1534 | 5 | 574.4 | Dungeon | 2647 | 2536 | 111 | 311 | 1534 | 4 | 661.8 | Temple | 224 | 224 | 0 | 200 | 0 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 983 daAuts D:3: 841 daAuts D:1: 549 daAuts D:4: 273 daAuts Temple: 224 daAuts