Dungeon Crawl Stone Soup version 0.32-a0-1675-g9b862b9597 (webtiles) character file. Game seed: 11496723590925021514 1 cwfsapm the Chiller (level 1, 13/13 HPs) Began as a Barachi Ice Elementalist on July 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (26 turns). cwfsapm the Chiller(Barachi Ice Elementalist) Turns: 26, Time: 00:00:16 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, cwfsapm the Barachi Ice Elementalist. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found two deep dwarf skeletons and 10 gold pieces. Found a staircase leading out of the dungeon. Found a deep dwarf skeleton. Found a deep dwarf skeleton. You now have 10 gold pieces. Found a deep dwarf skeleton. Found a deep dwarf skeleton. You see here a deep dwarf skeleton. You now have 20 gold pieces (gained 10). A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. You see here a scroll labelled EBULAB RYIMUE. A goblin is nearby! The goblin barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is heavily wounded. The goblin misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) You freeze the goblin. The goblin is severely wounded. The goblin barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded) You freeze the goblin. You kill the goblin! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ..# # ..# #.####..# .#..... ..... ##...## ### ##∩.).∩##∩.####∩ #∩..@..........## #∩..÷..........∩# ##?............# #.............## #..##÷..#.÷...∩# ##.÷##..∩#.....∩# #∩.......#.....# ######.##......## ..####.....∩# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring Action || total ---------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 18 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 18 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts