Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 14828246258370732523 51 cwfsapm the Conjurer (level 3, -7/28 HPs) Began as a Demigod Conjurer on July 7, 2024. Mangled by Terence ... wielding a +2 falchion of electrocution (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (997 turns). cwfsapm the Conjurer(Demigod Conjurer) Turns: 997, Time: 00:02:39 Health: -7/28 AC: 2 Str: 8 XL: 3 Next: 38% Magic: 2/9 EV: 11 Int: 24 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} g - 2 potions of curing {unknown} h - a potion of lignification {unknown} i - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) You see here a dart slug corpse. l - a scroll labelled YSON TISTRUB Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [? for help]? . Okay, then. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 5 gold pieces. There is a stone staircase leading up here. Terence is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray misses Terence. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +2 falchion of electrocution! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 falchion of electrocution! You are electrocuted! Ouch! That really hurt! You die... Terence says, "And stay out!" ...... #.... #.... #...## #.... # #...### #..#.....# #...@@.<.# #.####.### ..... ..$..### ........ ######## You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 10 jackals (D:1) 3 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 218 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 221 | D:1 | Learned a level 2 spell: Searing Ray 380 | D:1 | Found Tiwuteixt's Assorted Antiques. 494 | D:1 | Reached skill level 1 in Fighting 655 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/9 710 | D:1 | Reached skill level 4 in Conjurations 990 | D:2 | Noticed Terence 997 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, dreamdust_ecumenical_altar_statues D:2: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Fighting | 1 | 1.5 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 30 Searing Ray || 11 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 988 | 8 | 48 | 800 | 2 | 498.0 | Dungeon | 996 | 988 | 8 | 48 | 800 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 6 daAuts