Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 17732164303352016612 306 cwfsapm the Conjurer (level 5, -1/42 HPs) Began as a Demigod Conjurer on July 7, 2024. Slain by a scorpion zombie (4 damage) ... in an ossuary. The game lasted 00:06:39 (4550 turns). cwfsapm the Conjurer(Demigod Conjurer) Turns: 4550, Time: 00:06:40 Health: -1/42 AC: 4 Str: 8 XL: 5 Next: 93% Magic: 2/12 EV: 10 Int: 24 God: Gold: 252 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . h - +1 short sword (venom) rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 252 gold pieces. Inventory: Hand Weapons h - a +1 short sword of venom (weapon) Armour a - a +0 robe g - a +0 helmet (worn) l - a +0 leather armour (worn) Wands e - a wand of paralysis (11) Scrolls f - 2 scrolls of revelation k - a scroll of immolation {unknown} m - a scroll of fear {unknown} o - a scroll of torment q - a scroll of teleportation {unknown} Potions b - a potion of magic c - 3 potions of brilliance d - 2 potions of curing i - a potion of invisibility {unknown} j - 2 potions of heal wounds n - 2 potions of might p - a potion of enlightenment {unknown} r - 2 potions of lignification Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.6 Conjurations * Level 2.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 16% 1 Hailstorm Conj/Ice 14% 3d6 19% 3 Frozen Ramparts Ice 6% 1d1 43% 3 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion zombie, p - scorpion zombie Aim: a scorpion zombie (lightly damaged, 93% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. The searing ray hits the scorpion zombie. The scorpion zombie is moderately damaged. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The scorpion zombie hits you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion zombie hits you. The scorpion stings you. The scorpion zombie hits you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion zombie hits you. The scorpion barely misses you. The scorpion zombie misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion zombie Aim: a scorpion zombie (moderately damaged, 93% to hit) The searing ray hits the scorpion zombie! The scorpion zombie is heavily damaged. (Press . to maintain the ray.) You feel sick. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The scorpion zombie hits you but does no damage. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion, p - scorpion zombie Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion zombie barely misses you. The scorpion zombie hits you. You die... ##################### #...#...#...#Z..#?..# #.∩.#...ß...@s..#M..+ #...#.......#Z..#?!!# ##'###ß...ß###'###### #...#.......#...# #.∩.'...ß...#..Zß...# #...#...#...#.......# ##############ß...ß## .......# +...ß...# You could see a mummy, a scorpion and 3 scorpion zombies. Vanquished Creatures A bombardier beetle (D:3) A centaur zombie (Ossuary) A scorpion zombie (Ossuary) A mummy (D:4) 8 gnolls 2 adders A white imp (D:4) An adder zombie (Ossuary) 4 dart slugs 2 ribbon worms (D:2) 5 orcs (D:4) 8 ball pythons 6 bats 6 endoplasms 3 giant cockroaches 4 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas 3 frilled lizards (D:1) 9 goblins A jackal zombie (Ossuary) 7 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 307 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 339 | D:1 | Learned a level 2 spell: Searing Ray 610 | D:1 | Reached skill level 1 in Fighting 1261 | D:1 | Reached skill level 4 in Conjurations 1261 | D:1 | Reached XP level 3. HP: 22/28 MP: 0/9 2028 | D:2 | Reached XP level 4. HP: 22/36 MP: 2/10 2117 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2706 | D:2 | Reached skill level 1 in Translocations 2810 | D:2 | Found Miawu's Jewellery Shop. 3154 | D:3 | Reached XP level 5. HP: 41/41 MP: 7/12 3968 | D:4 | Noticed a water elemental 3968 | D:4 | Noticed a fire elemental 3968 | D:4 | Noticed an air elemental 4331 | D:4 | Found a sand-covered staircase. 4376 | Ossuary | Entered an ossuary 4550 | Ossuary | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_rolling_square, wad_floor_pattern_1 D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_loops_ring, nicolae_qazlal_style_of_elements, gup_ossuary_entry_pyramid, small_statue_intersection, patterned_corridor Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.1 Fighting | 1 2 | 2.6 Conjurations | 4 | 4.6 Translocations | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 27 | || 27 Short sword | | 18 || 18 Cast: Magic Dart | 41 | 5 || 46 Searing Ray | 20 | 45 || 65 Use: Scroll | | 7 || 7 Armour: Robe | 44 | 11 || 55 Leather armour | | 42 || 42 Dodge: Dodged | 44 | 58 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4555 | 4397 | 158 | 727 | 3151 | 5 | 911.0 | Dungeon | 4381 | 4223 | 158 | 637 | 3113 | 4 | 1095.2 | Ossuary | 173 | 173 | 0 | 90 | 38 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1866 daAuts D:3: 1199 daAuts D:2: 781 daAuts D:4: 534 daAuts Ossuary: 173 daAuts