Dungeon Sprint DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13318514624658268566 8211 cwfsapm the Peltast (level 11, -8/89 HPs) Began as a Djinni Fighter on July 10, 2024. Killed by the air ... invoked by a wind drake (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:07 (1057 turns). cwfsapm the Peltast (Djinni Fighter) Turns: 1057, Time: 00:05:08 Health: -8/89 AC: 31 Str: 15 XL: 11 Next: 51% Gold: 0 EV: 0 Int: 14 God: SH: 33 Dex: 19 rFire + + . SeeInvis + C - +7 Singing Sword {vorpal, sonic wave} rCold x . . Faith . B - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . A - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +++.. NoTele + (boots unavailable) Stlth .......... NoCast + (no amulet) HPRegen 0.24/turn q - +6 ring of dexterity MPRegen 0.00/turn V - ring of see invisible @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword x - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). y - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. z - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. C - the +7 Singing Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. D - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. F - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. G - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. H - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. I - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. K - a +5 demon blade L - a +5 triple sword W - the +9 staff of Wucad Mu {*channel} (You found it in the Dungeon) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. Armour b - a +0 scale mail c - a +0 buckler A - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. B - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. M - a +3 tower shield N - +5 gold dragon scales O - a +5 crystal plate armour U - the +2 cloak of Sif Muna's Favour {Fly rF- Str+3 Int+6} (You found it in the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. Fly: It grants you flight. Jewellery q - a +6 ring of dexterity (left hand) r - a +6 ring of dexterity s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength P - a ring of positive energy Q - a +4 ring of evasion V - a ring of see invisible (right hand) Wands n - a wand of mindburst (7) o - a wand of iceblast (7) p - a wand of acid (7) Scrolls i - a scroll of blinking Potions d - 6 potions of might e - 10 potions of curing f - 7 potions of heal wounds g - 10 potions of haste h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance Miscellaneous m - a piece from Xom's chessboard (15/15) w - a lightning rod (4/4) R - a phial of floods S - a phantom mirror (inert) T - a box of beasts Skills: + Level 12.1 Fighting + Level 11.9 Long Blades + Level 13.3 Armour + Level 0.3 Dodging + Level 2.0 Stealth + Level 15.9 Shields + Level 2.5 Spellcasting + Level 3.4 Invocations + Level 1.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 98% 1 b - Searing Ray Conj 16% 2d5 99% 2 c - Scorch Fire 16% 2d5 99% 2 d - Anguish Hex/Necr 4% N/A 100% 4 e - Borgnjor's Vile Clut Necr/Erth 4% N/A 100% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. GONNNNG! You slash the wind drake! You kill the wind drake! The wind drake flaps its wings at you. The air twists around and strikes you. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. BONNNG! Your lightning rod (4/4) has regained one charge. You barely miss the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The wind drake exhales a fierce blast of wind! You are blown backwards! The merfolk hits you but does no damage. You hit the merfolk but do no damage. The merfolk is moderately wounded. You block the merfolk's attack. PTOANNNG! You closely miss the merfolk. The merfolk is moderately wounded. You block the merfolk's attack. GONNNNG! The wind drake flaps its wings at you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. BONNNG! You hit the merfolk but do no damage. The merfolk is moderately wounded. You block the merfolk's attack. PANG! The wind drake flaps its wings at you. The air twists around and strikes you! You die... ▓...8©8...▓..8©8.. ▓..|)[[...▓...|... ▓...|[)...▓...)).. ▓.........▓....... ▓.........▓....... ▓.........▓..).... ▓m..()....▓..).... ▓.▓†)...▓.▓..).... ▓@mk.©....▓...©... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8.. ▓..)=[.. ▓..|.... ▓....... ▓....... ▓....... ▓..))... You could see a wind drake (repels missiles, catching breath) and 2 merfolk. Vanquished Creatures 3 dancing weapons (D) 2 two-headed ogres (D) 3 deep elf knights (D) A deep elf pyromancer (D) A deep elf zephyrmancer (D) 2 cyclopes (D) A rime drake (D) A troll (D) A tarantella (D) 2 merfolk (D) A wind drake (D) An air elemental (D) 3 fire elementals (D) A steam dragon (D) A water moccasin (D) A swamp drake (D) 4 scorpions (D) A crimson imp (D) 2 quasits (D) A shadow imp (D) A ball python (D) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cwfsapm the Djinni Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 20 | D | Found an opulent altar of Gozag. 73 | D | Reached XP level 2. HP: 27/27 MP: 0/0 81 | D | Entered arena 2. 81 | D | Noticed a water moccasin 81 | D | Found a transporter. 86 | D | Killed a water moccasin 87 | D | Reached skill level 5 in Armour 87 | D | Reached skill level 5 in Shields 87 | D | Reached XP level 3. HP: 34/34 MP: 0/0 87 | D | Learned a level 1 spell: Slow 87 | D | Reached XP level 4. HP: 40/40 MP: 0/0 87 | D | Reached XP level 5. HP: 45/45 MP: 0/0 87 | D | Learned a level 2 spell: Searing Ray 96 | D | Entered arena 3. 96 | D | Noticed a rime drake 96 | D | Noticed a swamp drake 96 | D | Noticed a steam dragon 96 | D | Found a transporter. 100 | D | Killed a steam dragon 101 | D | Reached skill level 6 in Shields 101 | D | Reached XP level 6. HP: 52/53 MP: 0/0 101 | D | Killed a rime drake 102 | D | Reached skill level 5 in Long Blades 102 | D | Reached skill level 7 in Shields 102 | D | Reached XP level 7. HP: 58/59 MP: 0/0 102 | D | Learned a level 2 spell: Scorch 108 | D | Reached skill level 8 in Shields 112 | D | Entered arena 4. 112 | D | Noticed a troll 112 | D | Noticed a two-headed ogre 112 | D | Noticed a cyclops 112 | D | Noticed a two-headed ogre 112 | D | Found a transporter. 114 | D | Killed a two-headed ogre 115 | D | Reached skill level 1 in Stealth 115 | D | Reached skill level 9 in Shields 115 | D | Reached XP level 8. HP: 67/67 MP: 0/0 117 | D | Killed a troll 118 | D | Reached skill level 10 in Shields 118 | D | Killed a cyclops 119 | D | Reached skill level 10 in Armour 119 | D | Reached XP level 9. HP: 20/74 MP: 0/0 119 | D | Learned a level 4 spell: Anguish 119 | D | Killed a two-headed ogre 120 | D | Reached skill level 10 in Fighting 120 | D | Reached skill level 11 in Shields 368 | D | Entered arena 5. 368 | D | Found the +4 Cigotuvi's embrace {rMiasma Drain rN+} 368 | D | Found a transporter. 392 | D | Entered arena 6. 392 | D | Noticed a tarantella 392 | D | Found a transporter. 397 | D | Killed a tarantella 398 | D | Reached skill level 12 in Shields 398 | D | Reached XP level 10. HP: 81/81 MP: 0/0 408 | D | Entered arena 7. 408 | D | Noticed a deep elf knight 408 | D | Noticed a deep elf zephyrmancer 408 | D | Noticed a +5 mace of draining 409 | D | Found a transporter. 411 | D | Paralysed by an air elemental for 1 turns 420 | D | Killed a deep elf knight 420 | D | Killed a +5 mace of draining 420 | D | Killed a deep elf zephyrmancer 421 | D | Reached skill level 10 in Long Blades 421 | D | Reached skill level 13 in Shields 431 | D | Got the +2 cloak of Sif Muna's Favour {Fly rF- Str+3 Int+6} 587 | D | Entered arena 8. 587 | D | Found the +9 staff of Wucad Mu {*channel} 587 | D | Noticed a deep elf knight 587 | D | Noticed a deep elf pyromancer 587 | D | Noticed a +3 trident of freezing 587 | D | Noticed a deep elf knight 587 | D | Noticed a +2 antimagic trident 596 | D | Killed a deep elf knight 596 | D | Killed a +2 antimagic trident 596 | D | Killed a deep elf pyromancer 597 | D | Reached skill level 14 in Shields 597 | D | Reached skill level 1 in Evocations 597 | D | Reached XP level 11. HP: 13/89 MP: 0/0 597 | D | Learned a level 5 spell: Borgnjor's Vile Clutch 597 | D | Killed a +3 trident of freezing 597 | D | Killed a deep elf knight 598 | D | Reached skill level 15 in Shields 1013 | D | Found a transporter. 1034 | D | Entered arena 9. 1034 | D | Noticed a cyclops 1037 | D | Found a transporter. 1044 | D | Killed a cyclops 1057 | D | Killed from afar by a wind drake Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 4 6 7 8 9 10 11 12 | 12.1 Long Blades | 3 4 5 7 8 9 11 | 11.9 Spellcasting | 2 | 2.5 Invocations | 3 | 3.4 Armour | 5 6 7 9 10 11 12 13 | 13.3 Shields | 5 6 7 9 10 12 14 15 | 15.9 Stealth | 1 2 | 2.0 Evocations | 1 | 1.4 Dodging | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Double sword | 5 | 3 | 25 | 27 || 60 Evoke: Lightning rod | | | 1 | 3 || 4 Phantom mirror | | | | 1 || 1 Use: Potion | 1 | | | 3 || 4 Stab: Confused | | 1 | | || 1 Armor: Plate armour | 2 | 4 | 57 | 32 || 95 Dodge: Dodged | | | 1 | 1 || 2 Block: Kite shield | 7 | 8 | 54 | 90 || 159