Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12017798710994629090 15694 cwfsapm the Warrior (level 12, -4/112 HPs) Began as a Djinni Fighter on July 10, 2024. Slain by a balrug ... wielding a +0 demon whip (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:23 (811 turns). cwfsapm the Warrior (Djinni Fighter) Turns: 811, Time: 00:08:24 Health: -4/112 AC: 30 Str: 15 XL: 12 Next: 60% Gold: 0 EV: 0 Int: 14 God: SH: 33 Dex: 26 rFire + + . SeeInvis . D - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . C - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +++.. NoTele + (boots unavailable) Stlth .......... NoCast + O - amulet of the acrobat HPRegen 0.28/turn l - +6 ring of dexterity MPRegen 0.00/turn m - +6 ring of dexterity @: resistant, fire vulnerable, flying, hasted, studying Dodging, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword y - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). z - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. A - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. D - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. E - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. G - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. H - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. I - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. K - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. Armour j - a +5 crystal plate armour k - +5 gold dragon scales B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. C - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery l - a +6 ring of dexterity (left hand) m - a +6 ring of dexterity (right hand) n - a +6 ring of intelligence o - a +6 ring of intelligence p - a +6 ring of strength q - a +6 ring of strength O - an amulet of the acrobat (around neck) R - the ring of the Divine God {rPois MP+9 Str+8 Dex-3} (You found it in the Dungeon) [ring of magical power] Str: It affects your strength (+8). Dex: It affects your dexterity (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). S - an amulet of reflection U - a ring of willpower V - the amulet of Jaak {Acrobat +Blink +Inv rC- Int+7} (You found it in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. +Blink: It lets you blink. Y - a ring of resist corrosion Wands s - a wand of mindburst (7) t - a wand of quicksilver (7) x - a wand of flame (16) Scrolls i - 4 scrolls of blinking L - 7 scrolls of fog M - 5 scrolls of identify N - 2 scrolls of fear Potions d - 7 potions of might e - 10 potions of curing f - 4 potions of heal wounds g - 5 potions of haste h - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 2 potions of resistance Miscellaneous b - a condenser vane c - a tin of tremorstones (1/2) r - a lightning rod (4/4) P - a tin of tremorstones (1/2) Q - a box of beasts T - a phial of floods W - a box of beasts X - a piece from Xom's chessboard (15/15) Z - a phantom mirror Skills: * Level 19.9 Fighting * Level 18.8 Long Blades + Level 12.9 Armour + Level 12.8 Shields You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 100% 1 b - Call Imp Summ 0% N/A 100% 2 c - Ensorcelled Hibernat Hex/Ice 0% N/A 100% 2 d - Petrify Tmut/Erth 0% N/A 100% 4 e - Cause Fear Hex 0% N/A 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You block the balrug's attack. BONNNG! The cacodemon is engulfed in blazing flames. Something touches you. You feel protected. You are engulfed in blazing flames. You resist. The balrug gestures at you. The bolt of fire hits the balrug. The balrug completely resists. The bolt of fire hits you. You resist. The bolt of fire hits the fire giant. The fire giant completely resists. You block the balrug's attack. GONNNNG! The fire giant hits you with a +0 great sword of flaming. The fire giant hits you but does no damage. Something touches you. The stoker touches you but does no damage. The cacodemon is engulfed in blazing flames. You hit something but do no damage. You are engulfed in blazing flames. You resist. Something touches you! * * * LOW HITPOINT WARNING * * * The balrug hits you with a +0 demon whip! * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The fire giant completely misses you. You block the stoker's attack. BONNNG! You block the fire giant's attack. GONNNNG! Something touches you but does no damage. You feel yourself speed up. You block the balrug's attack. PTOANNNG! You block the fire giant's attack. PANG! The fire giant hits you with a +0 great sword of flaming. * * * LOW HITPOINT WARNING * * * You block the stoker's attack. BONNNG! You hear some strange, mumbled words. The balrug hits you with a +0 demon whip. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. You die... ▓...[|")?...▓...8©8...▓ ▓........°..▓...=.))..▓ ▓...........▓...[.)...▓ ...........▓.........▓ ......... ▓.........▓ ▓.2...▓ ▓.........▓ ▓▓.n2▓▓ ▓.........▓ ▓..▓.C{L.▓..▓.........▓ ▓....C@22.°.▓....©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓...8©8...▓.. ▓..~:|[)|.▓..):)[|..▓.. ▓~~}):|~~.▓..)..[...▓.. ▓...~..~~.▓.........▓.. ▓....~.~~~▓.........▓.. ▓~...)..~~▓.........▓.. ▓...~).÷~.▓...†.....▓.. You could see a searing wretch, a cacodemon (summoned), 2 fire giants, a stoker, 2 balrugs and a blizzard demon (summoned). Vanquished Creatures A balrug (D) 3 merfolk impalers (D) A hydra (D) A stoker (D) 2 merfolk aquamancers (D) 2 hell hogs (D) 2 sea snakes (D) A harpy (D) A wolf spider (D) A worldbinder (D) A merfolk siren (D) A cane toad (D) A black mamba (D) 2 yaktaurs (D) An ancient zyme (D) 2 rime drakes (D) A komodo dragon (D) A merfolk (D) A wind drake (D) A polar bear (D) 3 tarantellas (D) 2 raiju (D) Sigmund (D) A jumping spider (D) 3 wyverns (D) 2 basilisks (D) 2 steam dragons (D) 8 water moccasins (D) 2 centaurs (D) Blork the orc (D) 2 scorpions (D) Dowan (D) 3 crimson imps (D) 3 quasits (D) 4 starcursed masses (D) Crazy Yiuf (D) 2 iron imps (D) Jessica (D) 2 adders (D) 3 white imps (D) 3 ufetubi (D) 4 ball pythons (D) A fire vortex (D) 82 creatures vanquished. Vanquished Creatures (others) A tormentor (D) A swamp drake (D) 2 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cwfsapm the Djinni Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a transporter. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 2 | D | Found a corrupted altar of Lugonu. 13 | D | Found a burning altar of Makhleb. 14 | D | Found an iron altar of Okawaru. 14 | D | Found a stormy altar of Qazlal. 14 | D | Found a sparkling altar of Nemelex Xobeh. 14 | D | Found a sacrificial altar of Ru. 17 | D | Found a bloodstained altar of Trog. 71 | D | Reached skill level 6 in Fighting 71 | D | Reached skill level 5 in Long Blades 71 | D | Reached XP level 2. HP: 29/29 MP: 0/0 81 | D | Entered arena 2. 81 | D | Noticed Crazy Yiuf 81 | D | Noticed Dowan 81 | D | Found a transporter. 84 | D | Killed Dowan 85 | D | Reached XP level 3. HP: 35/35 MP: 0/0 85 | D | Learned a level 1 spell: Freeze 85 | D | Reached XP level 4. HP: 40/40 MP: 0/0 85 | D | Killed Crazy Yiuf 86 | D | Reached skill level 7 in Fighting 90 | D | Entered arena 3. 90 | D | Noticed Sigmund 90 | D | Noticed Jessica 90 | D | Noticed Blork the orc 90 | D | Found a transporter. 93 | D | Killed Sigmund 93 | D | Killed Jessica 94 | D | Reached skill level 8 in Fighting 94 | D | Reached skill level 5 in Armour 94 | D | Reached skill level 5 in Shields 94 | D | Reached XP level 5. HP: 49/49 MP: 0/0 94 | D | Learned a level 2 spell: Call Imp 94 | D | Reached XP level 6. HP: 55/55 MP: 0/0 94 | D | Killed Blork the orc 95 | D | Reached skill level 9 in Fighting 105 | D | Entered arena 4. 105 | D | Noticed a yaktaur 105 | D | Noticed a yaktaur 105 | D | Found a transporter. 109 | D | Reached XP level 7. HP: 61/61 MP: 0/0 109 | D | Learned a level 2 spell: Ensorcelled Hibernation 113 | D | Killed a yaktaur 113 | D | Killed a yaktaur 114 | D | Reached skill level 11 in Fighting 114 | D | Reached skill level 10 in Long Blades 114 | D | Reached XP level 8. HP: 63/71 MP: 0/0 118 | D | Entered arena 5. 118 | D | Found a transporter. 130 | D | Entered arena 6. 130 | D | Noticed an ancient zyme 130 | D | Found a transporter. 134 | D | Killed an ancient zyme 135 | D | Reached skill level 12 in Fighting 135 | D | Reached XP level 9. HP: 73/77 MP: 0/0 135 | D | Learned a level 4 spell: Petrify 141 | D | Entered arena 7. 141 | D | Noticed a rime drake 144 | D | Killed a rime drake 147 | D | Found a transporter. 150 | D | Reached skill level 13 in Fighting 169 | D | Entered arena 8. 169 | D | Noticed a raiju 169 | D | Noticed a starcursed mass 169 | D | Noticed a raiju 176 | D | Killed a raiju 178 | D | Killed a raiju 179 | D | Reached XP level 10. HP: 59/86 MP: 0/0 184 | D | Killed a starcursed mass 187 | D | Killed a starcursed mass 188 | D | Reached skill level 14 in Fighting 190 | D | Found a transporter. 199 | D | Acquired a manual of Long Blades 204 | D | Got the ring of the Divine God {rPois MP+9 Str+8 Dex-3} 207 | D | Entered arena 9. 207 | D | Noticed a wolf spider 208 | D | Found a transporter. 212 | D | Killed a wolf spider 213 | D | Reached skill level 10 in Armour 213 | D | Reached skill level 10 in Shields 284 | D | Entered arena 10. 284 | D | Noticed a worldbinder 290 | D | Noticed a black mamba 290 | D | Noticed a mana viper 290 | D | Noticed a naga warrior 291 | D | Killed a worldbinder 292 | D | Reached skill level 15 in Fighting 295 | D | Found a transporter. 418 | D | Entered arena 11. 419 | D | Found a transporter. 423 | D | Reached XP level 11. HP: 90/95 MP: 0/0 423 | D | Learned a level 4 spell: Cause Fear 430 | D | Reached skill level 15 in Long Blades 439 | D | Entered arena 12. 439 | D | Found the +10 Black Knight's barding {ponderous, rPois rN+} 440 | D | Noticed a seven-headed hydra 449 | D | Reached skill level 16 in Fighting 450 | D | Killed a nine-headed hydra 451 | D | Reached skill level 17 in Fighting 455 | D | Found a transporter. 480 | D | Got the amulet of Jaak {Acrobat +Blink +Inv rC- Int+7} 490 | D | Entered arena 13. 490 | D | Noticed a merfolk impaler 490 | D | Noticed a merfolk impaler 490 | D | Noticed a sea snake 490 | D | Noticed a merfolk impaler 490 | D | Noticed a merfolk aquamancer 490 | D | Noticed a harpy 490 | D | Noticed a sea snake 490 | D | Noticed a merfolk siren 491 | D | Noticed a merfolk aquamancer 493 | D | Killed a harpy 497 | D | Killed a merfolk aquamancer 497 | D | Killed a sea snake 498 | D | Reached skill level 18 in Fighting 499 | D | Killed a merfolk impaler 500 | D | Reached XP level 12. HP: 34/110 MP: 0/0 500 | D | Killed a merfolk impaler 500 | D | Killed a sea snake 501 | D | Reached skill level 19 in Fighting 502 | D | Killed a merfolk impaler 503 | D | Killed a merfolk aquamancer 774 | D | Found a transporter. 789 | D | Entered arena 14. 790 | D | Noticed a hell hog 790 | D | Noticed a balrug 790 | D | Noticed a balrug 790 | D | Noticed a stoker 790 | D | Noticed a searing wretch 790 | D | Noticed a stoker 790 | D | Noticed a hell hog 791 | D | Noticed a dread lich 791 | D | Noticed a fire giant 791 | D | Noticed a balrug 793 | D | Identified the ring of Zeoschuf {rElec rPois} 795 | D | Identified the ring "Gikeuwnai" {rF+ rN+ Str+2} 795 | D | Noticed a fire giant 796 | D | Killed a hell hog 796 | D | Killed a hell hog 797 | D | Noticed a cacodemon 800 | D | Killed a stoker 804 | D | Killed a balrug 811 | D | HP: 3/112 [fire giant/+0 great sword of flaming (4)] 811 | D | HP: 1/112 [balrug/+0 demon whip (2)] 811 | D | Slain by a balrug Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 6 8 9 11 12 13 15 18 19 | 19.9 Long Blades | 5 7 8 10 12 14 17 18 | 18.8 Shields | 5 7 9 10 11 12 | 12.8 Armour | 5 7 8 9 10 12 | 12.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Double sword | 2 | 4 | 16 | 43 || 65 Evoke: Tin of tremorston | | | 5 | 9 || 14 Lightning rod | | | 5 | 2 || 7 Condenser vane | | | 1 | 4 || 5 Piece from Xom's | | | | 3 || 3 Box of beasts | | | | 1 || 1 Phial of floods | | | | 1 || 1 Phantom mirror | | | | 1 || 1 Use: Potion | 1 | | 1 | 8 || 10 Scroll | | | | 1 || 1 Armor: Plate armour | 1 | 2 | 10 | 51 || 64 Dodge: Dodged | | | | 5 || 5 Block: Kite shield | 6 | 12 | 20 | 117 || 155