Dungeon Crawl Stone Soup version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 6799877164492744337 14 cwfsapm the Caller (level 2, -16/27 HPs) Began as an Oni Summoner on July 12, 2024. Demolished by a kobold ... wielding a +1 whip of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (322 turns). cwfsapm the Caller(Oni Summoner) Turns: 322, Time: 00:00:52 Health: -16/27 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 1/5 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +4 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability d - a scroll of teleportation f - a scroll of identify Potions b - a potion of magic g - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.8 Spellcasting + Level 3.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Casting: Call Imp (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. The jackal barks! Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal completely misses you. The kobold hits you with a +1 whip of electrocution. You are electrocuted! Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The jackal bites you but does no damage. The jackal barely misses your bat. The kobold hits you with a +1 whip of electrocution. Your cerulean imp closely misses the kobold. Your bat barely misses the kobold. Your bat barely misses the kobold. The jackal bites your bat. The jackal attacks as it pursues you! The jackal bites you. Your bat hits the jackal but does no damage. The kobold hits your bat with a +1 whip of electrocution. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal barely misses you. Your cerulean imp barely misses the kobold. Your quokka closely misses the jackal. You hit the jackal. Your headbutt misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your quokka misses the jackal. Your cerulean imp closely misses the kobold. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Your quokka bites the jackal but does no damage. The kobold hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... #......#.# #...# #......#.# #.#.##### ######..(...#.###.#)..... ............#........#### ..[...>.....#.##...†.#... ............#........#... .......#....####......... .....r.h5.#.........##... ......hh@##....#######.)[ ......#K?......# #... ..... #.######## #... .... #.. #... ... ... #... .. [.... #... # #.... #..... You could see 3 jackals, a kobold (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Oni Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 66 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 27/27 MP: 3/5 200 | D:1 | Learned a level 2 spell: Call Imp 322 | D:1 | Demolished by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.8 Summonings | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 18 Unarmed || 1 Cast: Summon Small Mamm || 9 Call Imp || 2 Use: Scroll || 2 Armour: Robe || 26 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 19 | 221 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 19 | 221 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts