Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7475920774778478413 6 cwfsapm the Conjurer (level 1, 12/14 HPs) Began as a Human Conjurer on July 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (161 turns). cwfsapm the Conjurer (Human Conjurer) Turns: 161, Time: 00:00:33 Health: 12/14 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Mercury Vapours Alch/Air 2% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! HP restored. Magic restored. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Found 8 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. The goblin is almost dead. The goblin hits you with a +0 club. A kobold comes into view. It is wielding a +0 short sword. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the goblin. You kill the goblin! You don't have enough magic to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..$....# #....... #....#...... #....#..... #....#.... #....#... #....##K#### #....##@...# #..........# ##### #..........# #...# #........### .. #.<.# ####.....####... #...# #............ #...# #............ ##'### #............ .....## #............ You could see a kobold. Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 161 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, hellmonk_ecumenical_altar_heavens_door, hangedman_decor_push, kennysheep_nondescript, minmay_indecisive_spiral Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 8 Armour: Robe || 5 Dodge: Dodged || 5