Dungeon Crawl Stone Soup version 0.32-a0-1871-g139e194fa2 (webtiles) character file. Game seed: 3196795012987474316 18 cwfsapm the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on July 27, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (1083 turns). cwfsapm the Conjurer(Tengu Conjurer) Turns: 1083, Time: 00:01:06 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 70% Magic: 0/6 EV: 11 Int: 18 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Scrolls d - a scroll of silence {unknown} i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} f - a potion of curing {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.5 Dodging - Level 2.3 Stealth + Level 2.3 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the jackal! (Press . to maintain the ray.) The jackal misses you. You don't have enough magic to cast this spell. Unknown command. The jackal bites you. x2 You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. You peck the jackal. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #.#....#.......#..#.###'##. #.####÷...##.#.#..#.#_...#. #.# ##.".##.....#..######. #.# ##..####.#.#......... #.######..## #.#.#(......#. #..........# #.#.####.####. ##############..)# #...#.#..#.ß#. .....### #...# #.....#..'..#. ##.....#######..@###.....#..#..#. #..............h#.....#########. #...............#.####.#.# ## #.###...........#....#.#.# ##...'.÷.........#...)#.#.##### ....##...........#............# ###.##...........######.#.###.# # #.##..................#...#.# ###.#######################.#.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 2 kobolds (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 306 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:1 | Found a faded altar of an unknown god. 1083 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, nicolae_houndstooth_variations Action || total ---------------------------++------- Melee: Unarmed || 8 Peck || 3 Kick || 2 Dagger || 6 Cast: Magic Dart || 21 Searing Ray || 6 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1042 | 40 | 0 | 952 | 2 | 541.0 | Dungeon | 1082 | 1042 | 40 | 0 | 952 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 5 daAuts