Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 2680644658316848919 115 cwfsapm the Poker (level 5, -3/42 HPs) Began as a Merfolk Gladiator on July 31, 2024. Slain by a sky beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1911 turns). cwfsapm the Poker(Merfolk Gladiator) Turns: 1911, Time: 00:03:18 Health: -3/42 AC: 4 Str: 16 XL: 5 Next: 0% Magic: 5/5 EV: 13 Int: 7 God: Gold: 159 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - an amulet of magic regeneration l - a ring of fire Scrolls f - 2 scrolls of fog {unknown} h - a scroll of acquirement {unknown} n - a scroll of identify {unknown} r - 2 scrolls of vulnerability {unknown} s - a scroll of silence {unknown} Potions g - a potion of resistance {unknown} i - a potion of cancellation {unknown} k - a potion of degeneration {unknown} m - a potion of invisibility {unknown} o - a potion of lignification {unknown} p - a potion of enlightenment {unknown} q - 2 potions of curing {unknown} t - a potion of magic {unknown} u - a potion of haste {unknown} Skills: + Level 3.7 Fighting + Level 5.2 Polearms - Level 2.0 Throwing + Level 5.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Call Imp Summ 0% N/A 65% 2 Jinxbite Hex 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. No target in view! You miss something. Something hits you but does no damage. You closely miss something. Something hits you. Something shocks you. You hit something. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You barely miss something. Something hits you. Something shocks you. You miss something. Reactivating autopickup. A sky beast appears from thin air! The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You barely miss the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You barely miss the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You closely miss the sky beast. The sky beast is moderately wounded. The sky beast misses you. You hit the sky beast but do no damage. The sky beast is moderately wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 48% to hit) You throw a throwing net. The throwing net closely misses the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ... .. ...#.# ..#..! #.#.... ....._. ..#.... #########...#... #....@Y..)..(#.# #.#####......... #.####.......### #.##...........# #.##.#...[...### #...........## ## ######.#...## #. #.##### #### #.# ########+#.## You could see a sky beast. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A white imp (D:3) 8 bats 3 endoplasms A giant cockroach (D:2) 5 goblins 7 hobgoblins 7 jackals 3 quokkas (D:1) 6 ball pythons 4 frilled lizards 5 kobolds 8 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Found a faded altar of an unknown god. 121 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 393 | D:1 | Reached XP level 3. HP: 14/28 MP: 3/3 1023 | D:2 | Noticed Jessica 1025 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/4 1025 | D:2 | Killed Jessica 1026 | D:2 | Reached skill level 5 in Polearms 1026 | D:2 | Reached skill level 5 in Dodging 1890 | D:3 | Noticed a sky beast 1891 | D:3 | Found a stormy altar of Qazlal. 1894 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 1911 | D:3 | HP: 2/42 [sky beast (2)] 1911 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, basic_ecumenical_altar D:2: kennysheep_big_flooded_room, layout_loops_ring, minmay_misc_feat_room, uniq_jessica D:3: layout_loops_cross, grunt_temple_overflow_lords_of_destruction, nicolae_qazlal_beasts_of_the_sky Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.7 Polearms | 5 | 5.2 Dodging | 5 | 5.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 152 | 55 || 207 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Leather armour | 73 | 25 || 98 Dodge: Dodged | 95 | 16 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1924 | 1856 | 68 | 0 | 1448 | 3 | 641.3 | Dungeon | 1924 | 1856 | 68 | 0 | 1448 | 3 | 641.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 775 daAuts D:3: 277 daAuts