Seeded DCSS version 0.32-a0-2010-gf8a32a3a8c (webtiles) character file. Game seed: 3970664067872292514 (custom seed) 26 cwfsapm the Conjurer (level 3, -1/28 HPs) Began as a Naga Conjurer on Aug 5, 2024. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:18 (1106 turns). cwfsapm the Conjurer(Naga Conjurer) Turns: 1106, Time: 00:02:19 Health: -1/28 AC: 2 Str: 9 XL: 3 Next: 8% Magic: 0/6 EV: 8 Int: 26 God: Gold: 62 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... f - amulet of the acrobat Stlth + e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: confused, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) f - an amulet of the acrobat (around neck) Scrolls c - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 1.5 Dodging + Level 4.1 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Aiming: Spit Poison (2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (54% to hit) The splash of poison misses Sigmund. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund! Sigmund is heavily wounded. You have got your breath back. Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund completely misses you. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (almost dead, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You're too confused to move! Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ######## #......# ##.###<# #.# #.# #># #.# #.# #.# #.# #.# #@# ..# #.# ... #@# .## #.# #.. #.. #... #... #.... You could see Sigmund. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 6 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 542 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1096 | D:2 | Noticed Sigmund 1106 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_rolled_up, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.1 Dodging | | 1.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 25 Searing Ray || 6 Ability: Spit Poison || 7 Armour: Robe || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1314 | 54 | 62 | 1109 | 2 | 684.0 | Dungeon | 1368 | 1314 | 54 | 62 | 1109 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1341 daAuts D:2: 26 daAuts