Seeded DCSS version 0.32-a0-2010-gf8a32a3a8c (webtiles) character file. Game seed: 3970664067872292514 (custom seed) 14 cwfsapm the Conjurer (level 2, 0/22 HPs) Began as a Naga Conjurer on Aug 5, 2024. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (434 turns). cwfsapm the Conjurer(Naga Conjurer) Turns: 434, Time: 00:01:32 Health: 0/22 AC: 1 Str: 9 XL: 2 Next: 41% Magic: 0/5 EV: 8 Int: 18 God: Gold: 12 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: short of breath, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 1.5 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The jackal bites you but does no damage. x2 The jackal bites you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold, p - jackal Aim: a kobold, wielding a +0 whip (50% to hit) The splash of poison hits the jackal. The jackal is poisoned. You kill the jackal! The jackal bites you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (72% to hit) The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the kobold. The kobold is severely wounded. (Press . to maintain the ray.) The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is severely wounded. A kobold comes into view. It is wielding a +0 dagger. The kobold hits you with a +0 whip. You die... #.# #..#.# #.# #..#.# ####### #.# #..#.## ##.....# #.######..#..###.# .'(....# #....^..†........# ##<....# ##########K..=.....# ###'### #....# #.###.###.# #..#####.##.#####.K.......# ##..#.##.##..@K.........#.# #..#.#...##.#########.#.#.# #...#######.####### #.#.# ##.## ####...(.... #.#.# #.## #.......#### #.#.# #.# #.##.##.##### ##.#.# ###'### ##.##.##.#...###....# ##.....# #...................# .'.....###..##.##.#.†.###...## You could see 2 kobolds. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 6 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 12/22 MP: 1/5 352 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_loops_ring Action || total ---------------------------++------- Melee: Club || 4 Mace || 8 Cast: Magic Dart || 14 Searing Ray || 2 Ability: Spit Poison || 4 Armour: Robe || 26 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 512 | 22 | 105 | 274 | 1 | 534.0 | Dungeon | 534 | 512 | 22 | 105 | 274 | 1 | 534.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 534 daAuts