Dungeon Sprint DCSS version 0.32-a0-2083-gaa93178157 (webtiles) character file. Game seed: 5337921776960749672 14 cwfsapm the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on Aug 11, 2024. Mangled by a water moccasin (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (78 turns). cwfsapm the Conjurer(Deep Elf Conjurer) Turns: 78, Time: 00:00:18 Health: -7/15 AC: 2 Str: 4 XL: 2 Next: 31% Magic: 7/9 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. You start resting. HP restored. You open the door. An orc, 2 water moccasins and 2 adders come into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. The water moccasin hisses angrily. x2 The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You feel sick. The water moccasin closely misses you. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 2! You feel sick. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin closely misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin closely misses you. You feel sick. You are no longer poisoned. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin closely misses you. The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....o.S.SS@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 water moccasins, an adder and an orc. Vanquished Creatures An adder (D) A hobgoblin (D) A jackal (D) A quokka (D) A ball python (D) A bat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cwfsapm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D | Noticed a water moccasin 71 | D | Noticed a water moccasin 74 | D | Reached skill level 5 in Conjurations 74 | D | Reached XP level 2. HP: 12/15 MP: 6/9 78 | D | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 12 Armour: Robe || 22 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 33 | 3 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 33 | 3 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts