Dungeon Crawl Stone Soup version 0.32-a0-2083-gaa93178157 (webtiles) character file. Game seed: 10515468953488491870 410 cwfsapm the Conjurer (level 6, -3/37 HPs) Began as a Tengu Conjurer on Aug 11, 2024. Was a Follower of Vehumet. Slain by an ice beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:07:44 (3822 turns). cwfsapm the Conjurer(Tengu Conjurer) Turns: 3822, Time: 00:07:45 Health: -3/37 AC: 7 Str: 7 XL: 6 Next: 89% Magic: 5/12 EV: 11 Int: 20 God: Vehumet [*.....] Gold: 109 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . i - +1 sling (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . t - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.26/turn n - ring of poison resistance MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 253 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons i - a +1 sling of draining (weapon) l - a +2 dagger of venom m - the +0 short sword "Killer Klown's Bane" {protect, Fly rElec rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. B - the +10 sling "Weic" {heavy, Str+3 Int+2} (You found it on level 5 of the Dungeon) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Missiles s - 4 boomerangs Armour a - a +0 robe (worn) t - a +0 cloak (worn) v - a +3 leather armour of willpower Jewellery c - a +4 ring of protection (left hand) n - a ring of poison resistance (right hand) A - a ring of fire Wands r - a wand of flame (21) Scrolls f - 4 scrolls of immolation g - 2 scrolls of fog j - 2 scrolls of fear k - 3 scrolls of amnesia o - a scroll of vulnerability u - a scroll of poison {unknown} w - 2 scrolls of enchant armour {unknown} x - a scroll of silence {unknown} y - a scroll of summoning {unknown} z - 2 scrolls of revelation {unknown} Potions b - a potion of magic d - 2 potions of might e - 4 potions of mutation h - 2 potions of ambrosia {unknown} p - 5 potions of curing q - a potion of brilliance {unknown} C - 2 potions of heal wounds {unknown} Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 6.9 Conjurations * Level 2.9 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 6% N/A 21% 2 Grave Claw Necr 6% 2d7 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Animate Dead Necr 3% N/A 80% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Vehumet Shops: D:3 :*! Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The white imp picks up a beetle and eats it. The white imp completely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (severely wounded, 79% to hit) Okay, then. You feel better. The white imp hits you. The white imp freezes you. The ice beast hits you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The ice beast closely misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. The white imp hits you but does no damage. The ice beast barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The white imp closely misses you. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .... .. ..#######. #....# ..#..........#....# ..+..... ....#....# ..#.##.# #...#....#### .##.##.###...##......# )'.)..........#.)....# .#............#.5Y...# .#....))......#.@....# .#............#......# .##.######..###......# ..#.######..#####'#....# ..+...............#....# ..#..........)....# ...+ ###..#.....#.#### ...# .# ######### .... .... You could see an ice beast and a white imp. Vanquished Creatures A centaur (D:5) A bombardier beetle (D:5) A hound (D:3) A sleepcap (D:5) 3 iguanas 6 adders A white imp (D:4) 2 dart slugs A ribbon worm (D:2) 15 orcs 3 endoplasms 5 giant cockroaches 6 hobgoblins 4 jackals (D:4) 3 quokkas 9 ball pythons 5 bats 5 frilled lizards 11 goblins 4 kobolds 2 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwfsapm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 421 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 424 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Reached skill level 1 in Fighting 1093 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1473 | D:2 | Reached skill level 6 in Conjurations 1799 | D:3 | Found a radiant altar of Vehumet. 1806 | D:3 | Became a worshipper of Vehumet 1875 | D:3 | Reached XP level 4. HP: 26/26 MP: 9/9 1880 | D:3 | Learned a level 4 spell: Fulminant Prism 2059 | D:3 | Found Qewunn's Distillery. 2067 | D:3 | Bought a potion of curing for 36 gold pieces 2067 | D:3 | Bought a potion of curing for 36 gold pieces 2067 | D:3 | Bought a potion of degeneration for 12 gold pieces 2119 | D:3 | Found Ugetyeb's General Store. 2123 | D:3 | Bought a scroll of identify for 20 gold pieces 2131 | D:3 | Found Felirreq's Book Boutique. 2132 | D:3 | Identified the +0 short sword "Killer Klown's Bane" | {protect, Fly rElec rF+} 2320 | D:3 | Bought a scroll of fog for 40 gold pieces 2412 | D:3 | Reached skill level 1 in Alchemy 2412 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/10 2752 | D:4 | Reached * piety under Vehumet 2752 | D:4 | Offered knowledge of Shock by Vehumet. 2866 | D:4 | Found a hazy altar of Hepliaklqana. 3586 | D:5 | Entered Level 5 of the Dungeon 3592 | D:5 | Reached XP level 6. HP: 36/36 MP: 6/11 3597 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3683 | D:5 | Identified the +10 sling "Weic" {heavy, Str+3 Int+2} 3813 | D:5 | Noticed an ice beast 3822 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_loops_corners D:3: layout_loops_ring, vehumet_altar_wand_db, serial_shops, shop, shop, shop, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_pond_e D:4: layout_basic, nicolae_hepliaklqana_hippocampus D:5: layout_gridville, kennysheep_generic_room_15, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.1 Conjurations | 6 | 6.9 Spellcasting | 3 | 3.6 Alchemy | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Peck | 1 | || 1 Fire: Sling | 45 | 111 || 156 Cast: Magic Dart | 12 | || 12 Searing Ray | 6 | 23 || 29 Use: Scroll | 4 | 3 || 7 Potion | | 1 || 1 Armour: Robe | 6 | 38 || 44 Dodge: Dodged | 14 | 51 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3908 | 3715 | 193 | 73 | 3095 | 5 | 781.6 | Dungeon | 3908 | 3715 | 193 | 73 | 3095 | 5 | 781.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1059 daAuts D:4: 1058 daAuts D:3: 823 daAuts D:1: 720 daAuts D:5: 247 daAuts