Dungeon Crawl Stone Soup version 0.29-a0-451-gfbfa42419e (webtiles) character file. Game seed: 16562418624613228020 837 dabmancer the Magician (level 7, 0/43 HPs) Began as an Octopode Hedge Wizard on May 20, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:41:46 (6436 turns). dabmancer the Magician (Octopode Hedge Wizard) Turns: 6436, Time: 00:41:47 Health: 0/43 AC: 1 Str: 9 XL: 7 Next: 99% Magic: 10/16 EV: 13 Int: 23 God: Gold: 299 SH: 0 Dex: 11 Spells: 9/18 levels left rFire . . . SeeInvis . y - +4 dagger of the Dark Horse {vorpal, Int+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -7), on blink cooldown, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword i - a +2 dagger of freezing j - a +0 flail n - the +9 rapier of Valour {venom, Fly} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. Fly: It grants you flight. q - a +0 spectral club v - a +0 dagger of protection y - the +4 dagger of the Dark Horse (weapon) {vorpal, Int+4} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). G - a +3 dire flail of protection Missiles f - 4 atropa-tipped darts H - 3 boomerangs Armour b - a +0 hat (worn) g - a +2 buckler p - a +0 pair of gloves r - a scarf of harm w - a +0 animal skin x - a +0 helmet Wands F - a wand of iceblast (6) Scrolls e - a scroll of blinking {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of noise {unknown} z - 2 scrolls of brand weapon D - a scroll of acquirement {unknown} E - a scroll of teleportation {unknown} I - 2 scrolls of vulnerability {unknown} Potions c - 2 potions of magic k - 4 potions of attraction o - a potion of haste t - 2 potions of lignification {unknown} u - a potion of flight {unknown} A - a potion of ambrosia {unknown} B - a potion of might {unknown} C - 3 potions of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 4.1 Stealth + Level 0.1 Shields + Level 6.3 Spellcasting + Level 3.8 Conjurations + Level 1.9 Summonings + Level 2.1 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 16% N/A 5% 2 d - Necrotize Necr 68% 1d7 3% 1 e - Vampiric Draining Necr 17% 2d7 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 9% 1 Conjure Flame Conj/Fire 16% 6-21 12% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Portal Projectile Hex/Tloc 18% N/A 21% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Agony Necr 17% N/A 67% 5 Summon Horrible Things Summ 8% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the water moccasin. You feel sick. The water moccasin completely misses you. The orc closely misses you. The water moccasin bites you. Casting: Blink (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You lose your grip on the water moccasin. You feel sick. You feel sick. You feel sick. The water moccasin attacks as you move away! The water moccasin misses you. You feel sick. The water moccasin attacks as you move away! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You feel stable enough to blink again. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin enters a dispersal trap! The orc blinks! Your crimson imp blinks! The gnoll blinks! Your crimson imp blinks! The orc blinks! The gnoll blinks! You blink. The water moccasin blinks! Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Your magical contamination has completely faded away. Casting: Blink (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ....................# ## #... .....g.........####.###..## #... ..............####......#.##... .......go......##............. .....[...^.##ยง.....####...... .......##.##..#.............. ......##...#S.#.............# .......#....................# ............@................ ..........#..........<.#..... .......####............#.##.. ........###................## ..........###..........#..## ...##.....##......##..##### ##.................)..# #......................### ...........................# You could see a water moccasin, a gnoll and an orc. Vanquished Creatures Grinder (D:3) Edmund (D:4) A black bear (D:5) A scorpion (D:5) 2 hounds A jelly (D:5) An orc priest (D:4) Jessica (D:2) An iguana (D:3) An orc wizard (D:4) Robin (D:3) 2 adders A gnoll (D:1) An ufetubus (D:5) 2 worms A dart slug (D:1) 7 orcs (D:4) 4 ball pythons 3 bats 6 endoplasms A giant cockroach (D:2) 17 goblins 6 hobgoblins 3 jackals (D:3) 2 kobolds 3 quokkas 2 frilled lizards 5 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) A necrophage (D:5) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (others) A withered plant (D:3) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dabmancer the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 211 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/6 706 | D:1 | Learned a level 2 spell: Blink 709 | D:1 | Learned a level 2 spell: Call Imp 798 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/8 1136 | D:1 | Reached skill level 4 in Spellcasting 1491 | D:2 | Identified the +9 rapier of Valour {venom, Fly} 1613 | D:2 | Learned a level 1 spell: Necrotize 1931 | D:2 | Noticed Jessica 1943 | D:2 | Killed Jessica 1944 | D:2 | Reached XP level 4. HP: 20/27 MP: 1/10 2724 | D:3 | Found a faded altar of an unknown god. 2748 | D:3 | Noticed Grinder 2809 | D:3 | Killed Grinder 2810 | D:3 | Reached skill level 1 in Short Blades 2810 | D:3 | Reached skill level 5 in Spellcasting 2810 | D:3 | Reached XP level 5. HP: 23/32 MP: 4/12 2810 | D:3 | Reached XP level 6. HP: 27/37 MP: 4/13 3061 | D:3 | Noticed Robin 3071 | D:3 | Killed Robin 3262 | D:3 | Identified the +4 dagger of the Dark Horse {vorpal, Int+4} 3535 | D:3 | Reached skill level 1 in Necromancy 3782 | D:3 | Learned a level 3 spell: Vampiric Draining 4269 | D:4 | Found a glowing drain. 4548 | D:4 | Noticed Edmund 4575 | D:4 | Killed Edmund 4576 | D:4 | Reached XP level 7. HP: 42/42 MP: 4/15 5190 | D:5 | Entered Level 5 of the Dungeon 5210 | D:5 | Reached skill level 6 in Spellcasting 5476 | D:4 | HP: 2/42 [iguana (13)] 5481 | D:3 | Reached skill level 1 in Fighting 5938 | D:5 | Got the Incunabulum of Hexes and the Entourage 6435 | D:5 | HP: 1/43 [poisoned by a water moccasin] 6436 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, ebering_dispersal_statue_hall D:2: layout_basic, uniq_jessica D:3: layout_basic, ebering_ecumenical_altar_petrified, uniq_robin, uniq_grinder D:4: minmay_general_purpose_star, layout_cave_pools, cheibrodos_sewer_entry_bend, minmay_misc_feat_roman, chequers_serial_rivers_micro_d, uniq_edmund D:5: layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_doghouse, gnoll_camp_mini_doghouse, gnoll_camp_mini_sergeant, gnoll_camp_mini_hut Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.3 Stealth | 3 4 | 4.1 Short Blades | 1 | 1.5 Conjurations | 2 3 | 3.8 Necromancy | 1 2 | 2.1 Fighting | 1 | 1.4 Dodging | | 2.3 Shields | | 0.1 Summonings | | 1.9 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 3 | 9 | 29 || 41 Constrict | 3 | 4 | 4 || 11 Tentacles | 2 | 2 | 6 || 10 Short sword | 9 | | || 9 Rapier | 1 | 12 | || 13 Cast: Magic Dart | 39 | 100 | 40 || 179 Call Imp | 1 | 3 | 9 || 13 Necrotize | | 16 | 1 || 17 Blink | | | 3 || 3 Vampiric Draining | | | 2 || 2 Use: Scroll | | 1 | 2 || 3 Potion | | | 8 || 8 Armor: Skin | 1 | | 3 || 4 Dodge: Dodged | 7 | 5 | 29 || 41 Block: Buckler | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6436 | 6287 | 149 | 1170 | 4194 | 5 | 1287.2 | Dungeon | 6436 | 6287 | 149 | 1170 | 4194 | 5 | 1287.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1605 daAuts D:4: 1396 daAuts D:1: 1309 daAuts D:2: 1175 daAuts D:5: 949 daAuts