Dungeon Crawl Stone Soup version 0.29-a0-472-ge5599a681e (webtiles) character file. Game seed: 5243886503308388549 39 dabmancer the Magician (level 3, -3/24 HPs) Began as a Human Hedge Wizard on May 22, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:09:20 (2472 turns). dabmancer the Magician (Human Hedge Wizard) Turns: 2472, Time: 00:09:20 Health: -3/24 AC: 12 Str: 10 XL: 3 Next: 67% Magic: 4/8 EV: 11 Int: 16 God: Gold: 147 SH: 0 Dex: 12 Spells: 4/9 levels left rFire x x . SeeInvis . w - +0 whip rCold x x . Faith . (no shield) rNeg . . . Spirit . x - +0 leather armour rPois + Reflect . c - +0 hat rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ p - amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +0 dagger n - a +0 club o - a +0 hunting sling w - a +0 whip (weapon) Missiles l - 3 atropa-tipped darts m - 162 stones u - 6 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) f - a +0 scale mail i - a +0 robe k - a +0 cloak (worn) t - a +0 ring mail x - a +0 leather armour (worn) Jewellery p - the amulet of Elemental Vulnerability (around neck) {rPois rF-- rC-- AC+8} (You found it on level 2 of the Dungeon) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. Scrolls h - 4 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} q - a scroll of poison {unknown} r - a scroll of vulnerability {unknown} s - a scroll of blinking {unknown} v - a scroll of amnesia {unknown} Potions d - a potion of magic e - 2 potions of berserk rage {unknown} g - a potion of curing {unknown} Skills: - Level 0.2 Maces & Flails + Level 2.1 Dodging + Level 2.0 Stealth + Level 3.8 Spellcasting + Level 1.6 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 12% 1 b - Blink Tloc 12% N/A 24% 2 c - Call Imp Summ 6% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 17% 1 Slow Hex 12% N/A 24% 1 Conjure Flame Conj/Fire 5% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 50% 3 Inner Flame Hex/Fire 3% N/A 56% 3 Flame Wave Conj/Fire 5% 2d5 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Magic restored. A bat comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. You pick up a book of Flames and begin reading... You add the spells Foxfire, Inner Flame and Flame Wave to your library. Found a stone staircase leading down. An orc priest is nearby! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! The magic dart hits the orc priest. The orc priest is moderately wounded. The magic dart hits the orc priest. The orc priest is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the orc priest. The orc priest is heavily wounded. The orc shouts! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? Okay, then. The orc priest miscasts a cantrip. Your magical contamination has completely faded away. The orc priest begins to cast a cantrip, but forgets the words! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.......... #..........### #..o....... ............. #..#.......# #.....#...?. #..#.8.o.8.#. #######.....#..... #..#.o..... ..##.....o.....#..... #.o#...o... ..'.....o......../.. ..o#.o..... ##......##..##..... ##.#.8...8.# #......###.##..... ...#.......# #@.....###..#..... ..o# ...# #†.....#....#..... ...## ⌠.# .###......#.......o.. ##..#######..#......†.#.......... ##.........##...##########...... ##.......###...####### #...... #.......##..........####+##'## ###.......##..........##......# #.....................##......## You could see an orc priest and an orc. Vanquished Creatures A worm (D:2) 2 orcs 4 ball pythons 2 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:2) 2 kobolds 2 quokkas (D:1) 10 bats 4 frilled lizards 3 goblins 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dabmancer the Human Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 390 | D:1 | Found a faded altar of an unknown god. 1239 | D:2 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 1257 | D:2 | Reached XP level 3. HP: 10/24 MP: 2/8 2224 | D:1 | Learned a level 2 spell: Blink 2227 | D:1 | Learned a level 2 spell: Call Imp 2472 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, ebering_ecumenical_altar_hall D:2: cheibrodos_pilgrimage, layout_basic, roderic_three_in_a_row, kennysheep_generic_room_3 Action || total -------------------------++------- Melee: Dagger || 38 Punch || 1 Club || 52 Whip || 6 Cast: Magic Dart || 44 Armor: Scale mail || 55 Robe || 6 Leather armour || 3 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2488 | 2398 | 90 | 463 | 1419 | 2 | 1244.0 | Dungeon | 2488 | 2398 | 90 | 463 | 1419 | 2 | 1244.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1320 daAuts D:1: 1168 daAuts