Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 13284394076172061327 0 dajammer the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on Mar 20, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (25 turns). dajammer the Apothecary (Poltergeist Alchemist) Turns: 25, Time: 00:00:05 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, dajammer the Poltergeist Alchemist. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A quokka comes into view. Found a stone staircase leading down. The helpless quokka fails to defend itself. You hit the quokka but do no damage. The quokka bites you. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka completely misses you. You closely miss the quokka. The quokka misses you. The quokka twitches its whiskers. The quokka barely misses you. You miss the quokka. The quokka bites you. You miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You die... ...##...# ### ##.## ♣P♣P♣##.# ........# ♣P♣P♣##.###^##. ######........ #......##..### #......# ># #...r@.# # #......# #......# #......# #......# ######## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dajammer the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_bayou_pond_e, chequers_serial_rivers_micro_d, dreamdust_princess_corridor Action || total ---------------------------++------- Melee: Unarmed || 9 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 5 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 5 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts