Dungeon Crawl Stone Soup version 0.33-a0-1130-g46e4344c46 (webtiles) character file. Game seed: 17491018579464830980 3 dajammer the Chiller (level 1, 0/11 HPs) Began as a Poltergeist Ice Elementalist on Mar 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (34 turns). dajammer the Chiller (Poltergeist Ice Elementalist) Turns: 34, Time: 00:00:21 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Unknown command. Unknown command. You hit the jackal but do no damage. The jackal barely misses you. A quokka comes into view. You hit the jackal but do no damage. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 Things that are here: a +0 dagger; a kobold corpse You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) You freeze the jackal! You kill the jackal! The jackal closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the quokka. The quokka barely misses you. The jackal closely misses you. The quokka closely misses you. You completely miss the quokka. The jackal barely misses you. The jackal bites you. The quokka bites you. You closely miss the quokka. The jackal misses you. The quokka bites you. You barely miss the quokka. The jackal bites you. The quokka barely misses you. The jackal barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ♣...♣♣ ♣..♣.♣ ♣♣..♣♣ ♣...♣ ♣♣.♣♣ #.## ###. #####..## ..... #....h..#...... #...@r).†...... #.......#..>... #########...... ..... )... .. . You could see a quokka and a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dajammer the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, ebering_ecumenical_altar_abandoned Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Freeze || 4 Armour: Skin || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts