Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 16063154806711516641 17 dang3rdave the Sneak (level 2, -3/15 HPs) Began as a Gargoyle Enchanter on May 4, 2021. Slain by a jackal (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (724 turns). dang3rdave the Sneak (Gargoyle Enchanter) Turns: 724, Time: 00:01:32 Health: -3/15 AC: 4 Str: 11 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 2 datura-tipped darts (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions d - a potion of cancellation {unknown} Skills: + Level 2.3 Short Blades - Level 1.5 Dodging - Level 3.2 Stealth - Level 2.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 22% 3 Tukima's Dance Hex 9% N/A 22% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History The datura-tipped dart barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Throw: 4 darts (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 45% to hit, chance to frenzy on hit: 100%) You throw a datura-tipped dart. The datura-tipped dart hits the jackal. The jackal flies into a frenzy! The jackal is heavily wounded. The jackal bites you but does no damage. The jackal misses the jackal. The jackal barely misses the jackal. x2 The jackal bites the jackal. The jackal barely misses the jackal. The jackal misses the jackal. The jackal barely misses the jackal. The jackal bites the jackal. The jackal completely misses the jackal. The jackal barely misses the jackal. The jackal closely misses the jackal. x2 The jackal bites the jackal. The jackal dies! The jackal misses the jackal. The jackal closely misses the jackal. The jackal barely misses the jackal. The jackal bites the jackal but does no damage. x2 The jackal barely misses the jackal. The jackal bites the jackal. The jackal dies! Throw: 3 darts (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (45% to hit, chance to frenzy on hit: 100%) You throw a datura-tipped dart. The datura-tipped dart hits the jackal. The jackal flies into a frenzy! The jackal refuses to make way for you. (Use ctrl+direction or * direction to attack.) Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... .......##...#§.§#§..#.....##.#.#. P..P.#'##...#...#...#.##.....#.#† ######.##...#...#...#.##.#.....## #...#...#...#...#...#.##.#.##### #.>.#...#...#.......#....#.###### #...#...#...#......##.###........ #...#............###..# #..###### .............#######..# #..# ..<.....######..@h(†.(# #..# ######### #...##(..# #).# ###.####...###..# #...............# #.#.#####......##.# #+#. ##........# .. #.............# .. #.######......# .. .###..# You could see a neutral jackal (fast, strong, insane). Vanquished Creatures 3 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Vanquished Creatures (others) A jackal (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dang3rdave the Gargoyle Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 72 | D:1 | Reached skill level 1 in Short Blades 238 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/5 724 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 2 | 2.3 Dodging | | 1.5 Stealth | | 3.2 Spellcasting | | 2.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 60 Throw: Dart || 6 Armor: Robe || 33 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 718 | 718 | 0 | 323 | 247 | 1 | 718.0 | Dungeon | 718 | 718 | 0 | 323 | 247 | 1 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 718 daAuts