Dungeon Crawl Stone Soup version 0.28-a0-384-g9e0c098162 (webtiles) character file. Game seed: 3593029832888238950 64 dar the Grave Robber (level 3, -4/20 HPs) Began as a Vampire Necromancer on Sept 2, 2021. Slain by a wight (6 damage) ... on level 2 of the Dungeon on Sept 3, 2021. The game lasted 00:10:31 (2354 turns). dar the Grave Robber (Vampire Necromancer) Turns: 2354, Time: 00:10:32 Health: -4/20 AC: 2 Str: 7 XL: 3 Next: 91% Magic: 2/6 EV: 12 Int: 18 God: Gold: 77 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . SeeInvis + b - +0 club rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) i - a +0 buckler Wands f - a wand of paralysis (3) Scrolls c - a scroll of identify e - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} h - a scroll of magic mapping {unknown} Potions d - 2 potions of attraction {unknown} j - a potion of might Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 3.6 Stealth * Level 2.5 Spellcasting * Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 b - Shock Conj/Air 8% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 10% 2d7 6% 3 Animate Dead Necr 10% N/A 22% 4 Swiftness Air 2% N/A 45% 3 Agony Necr 20% N/A 52% 5 Airstrike Air 1% N/A 86% 4 Haunt Necr/Summ 5% N/A 100% 7 Infestation Necr 10% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Nothing appears to happen. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +0 robe (lightly damaged, 64% to hit) The zap hits the wight but does no damage. The wight is lightly damaged. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 dagger and wearing a +0 robe (lightly damaged, 64% to hit) You miscast Shock. Nothing appears to happen. You hear the slow rusting of a drain. Your magical contamination has completely faded away. An endoplasm comes into view. There is an escape hatch in the ceiling here. The wight hits you with a +4 dagger! A mysterious force pulls you upwards. The hatch slams shut behind you. You can't go up here! Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the wight. The zap hits the wight. The wight is moderately damaged. The wight hits you with a +4 dagger! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 dagger and wearing a +0 robe (moderately damaged, 64% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +4 dagger. You die... ####.#####.# #.# #.# #.# ####.#####'####.#######.# #.# ........................# #.# ............##.########## #.# ............##.# #.# ............##.################.# ............##.#.......w........# ............##.#.################ ............##+#@##### ................z....# .....................# .....................# .....................# ...).................# .....................# ...#######...........# .......# #...........# You could see a wight. Vanquished Creatures 2 adders 2 worms (D:2) 3 ball pythons 4 bats An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:2) 7 jackals 6 kobolds 4 quokkas A rat (D:2) A spectral hobgoblin (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dar the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 755 | D:2 | Identified a scroll of acquirement 756 | D:2 | Acquired a book of Death 809 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 809 | D:2 | Reached XP level 3. HP: 23/25 MP: 1/6 1456 | D:2 | Found a faded altar of an unknown god. 1723 | D:2 | Reached skill level 5 in Necromancy 2314 | D:3 | Learned a level 1 spell: Shock 2354 | D:2 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, lemuel_flame_loot_1 D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple D:3: cheibrodos_thug_alley, layout_basic, portal_sewer_entry_d Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Fighting | | 0.7 Dodging | | 2.8 Stealth | | 3.6 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Club || 20 Unarmed || 3 Bite || 4 Cast: Pain || 82 Shock || 5 Abil: Exsanguinate || 1 Use: Scroll || 4 Armor: Robe || 6 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2368 | 2300 | 68 | 221 | 1558 | 3 | 789.3 | Dungeon | 2368 | 2300 | 68 | 221 | 1558 | 3 | 789.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1457 daAuts D:1: 789 daAuts D:3: 121 daAuts