Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. darkindra the Chiller (Draconian Ice Elementalist) Turns: 108, Time: 00:01:26 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 15 God: Gold: 2 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . b - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 2 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, darkindra the Draconian Ice Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 2 gold pieces. Found a staircase leading out of the dungeon. Okay, then. You now have 2 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse b - a +0 club b - a +0 club (weapon) You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a scroll labelled ZIL ASSUUHET. c - a scroll labelled ZIL ASSUUHET As you read the scroll labelled ZIL ASSUUHET, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. A hobgoblin comes into view. . ... ....######### g...........# .......@....# ###.........# #.........# #.........# #.........# ###...###.# #...###.# .........# ########.# You can see a hobgoblin (asleep). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darkindra the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 2 Use: Scroll || 1 Armour: Skin || 1 Dodge: Dodged || 1