Seeded DCSS version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 20250508 (custom seed) 28 dcPariah the Chiller (level 3, -3/25 HPs) Began as a Gnoll Ice Elementalist on May 8, 2025. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:18 (591 turns). dcPariah the Chiller (Gnoll Ice Elementalist) Turns: 591, Time: 00:05:18 Health: -3/25 AC: 4 Str: 7 XL: 3 Next: 14% Magic: 2/9 EV: 13 Int: 16 God: Gold: 17 SH: 0 Dex: 18 Spells: 11/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +2 hat (worn) Jewellery e - a +6 ring of dexterity (worn) Scrolls d - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} g - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 2% 3 Ozocubu's Armour Ice 26% N/A 2% 3 Summon Ice Beast Ice/Summ 16% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 transporters D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You freeze the adder. You kill the adder! The hobgoblin barely misses you. Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 14, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 You freeze the hobgoblin. The hobgoblin is severely wounded. Sigmund hits you but does no damage. The hobgoblin hits you. You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You freeze the hobgoblin. You kill the hobgoblin! Sigmund hits you from afar with a +0 scythe! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here an adder corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You completely miss something. Something hits you! You hit something. You are too injured to fight recklessly! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You see here a scroll labelled ACWOTI ATIC. You bump into the rock wall. You bump into the rock wall. Something hits you but does no damage. You're too confused to move! A magic dart appears from out of thin air! The magic dart hits you! You die... .#. # .# #. #.# ..#?#. .#<####.# #.ß#ß ........# ... ........# #.# #.......# ##.#### #.......# #..<..# #.......###.###.# .......†{.@.†.# # ###########.#.# ..#.# .... . ......#. ########.# # There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 bats 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcPariah the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/7 574 | D:2 | Noticed Sigmund 580 | D:2 | Reached skill level 5 in Spellcasting 580 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 591 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, minmay_statues_item, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 4 Cast: Freeze || 27 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 589 | 0 | 0 | 0 | 2 | 294.5 | Dungeon | 589 | 589 | 0 | 0 | 0 | 2 | 294.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts D:2: 27 daAuts