Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 4972565297281428506 1145 dcgchant the Changeling (level 8, -8/48 HPs) Began as an Octopode Shapeshifter on Apr 1, 2024. Mangled by a sleepcap (21 damage) ... on level 5 of the Dungeon. The game lasted 00:06:19 (4016 turns). dcgchant the Changeling (Octopode Shapeshifter) Turns: 4016, Time: 00:06:20 Health: -8/48 AC: 1 Str: 15 XL: 8 Next: 37% Magic: 8/8 EV: 2 Int: 12 God: Gold: 125 SH: 0 Dex: 12 Spells: 7/7 levels left rFire + . . - Unarmed rCold x . . t - +0 buckler rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . n - ring of see invisible rCorr + o - ring of fire SInv + s - ring of resist corrosion Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: beast-form, sleeping A: beast (slay +4), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were a hulking beast. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 271 gold pieces. You spent 146 gold pieces at shops. Inventory: Missiles h - 16 poisoned darts (quivered) Armour t - a +0 buckler (worn) Jewellery n - a ring of see invisible (left tentacle) o - a ring of fire (right tentacle) s - a ring of resist corrosion (on tentacle) u - the ring "Lesoxzatt" {*Corrode rElec MP+9 Int+6} (You found it on level 4 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Talismans b - a beast talisman (active) c - a flux talisman Wands r - a wand of flame (16) Scrolls d - 3 scrolls of poison {unknown} e - 3 scrolls of identify {unknown} f - 3 scrolls of fog {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of torment {unknown} l - 3 scrolls of amnesia {unknown} m - 2 scrolls of vulnerability {unknown} p - a scroll of enchant weapon {unknown} Potions a - a potion of curing g - a potion of mutation {unknown} i - 2 potions of heal wounds q - a potion of berserk rage {unknown} v - a potion of attraction {unknown} Skills: - Level 1.1 Fighting - Level 2.0 Dodging + Level 2.2 Shields - Level 7.0 Unarmed Combat - Level 7.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Magic Dart Conj 0% 1d3 41% 1 Necrotise Necr 0% 1d4 41% 1 Blink Tloc 0% N/A 54% 2 Call Imp Summ 0% N/A 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Searing Ray Conj 0% 2d4 54% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26002 Temple (1/1) D:4 Zot: 5998 Altars: Ashenzari Kikubaaqudgha Makhleb Nemelex Xobeh Sif Muna Trog Wu Jian Yredelemnul Zin The Shining One Shops: D:4 [ D:5 ! Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +4) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion is severely wounded. You constrict the scorpion. You feel sick. The scorpion misses you. You tentacle-slap the scorpion. You kill the scorpion! You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Training target 7.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 7! You need to enable at least one skill for training. You feel better. The water moccasin barely misses you. Unknown command. You bludgeon the water moccasin! You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. The gnoll is no longer moving quickly. The water moccasin closely misses you. You barely miss the water moccasin. You squeeze the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin bites you. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is almost dead. You constrict the water moccasin! You kill the water moccasin! Your Shields skill gained 2 levels and is now at level 2! Unknown command. You tentacle-slap the sleepcap but do no damage. You grab the sleepcap. You squeeze the sleepcap! The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap releases spores at you. You tentacle-slap the sleepcap but do no damage. You squeeze the sleepcap! The sleepcap is almost destroyed. You constrict the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The quokka twitches its whiskers. The sleepcap releases spores at you!! You die... . .f #g .... ...#. #.....### #...############## #.#Wrfh..........# #..g############.# .....### #......#.# ..#.. #.###....# .... #.# #..### #... #.# #..# ... #.###..# #......# .# ######.# You could see a phantom, a sleepcap, a gnoll and a quokka. Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) An orc warrior (D:4) A centaur (D:5) A scorpion (D:5) A bombardier beetle (D:4) 3 hounds (D:5) A jelly (D:5) A gnoll bouda (D:5) An orc priest (D:3) 2 orc wizards Terence (D:2) An iguana (D:4) Natasha (thrice) (D:3) 10 gnolls 4 adders A shadow imp (D:3) 2 ufetubi (D:5) A ribbon worm (D:3) 2 dart slugs 11 orcs 2 endoplasms 5 giant cockroaches 5 goblins 16 hobgoblins 12 jackals 9 kobolds 2 quokkas 9 ball pythons 5 bats 2 frilled lizards 12 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcgchant the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 174 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 449 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1110 | D:2 | Noticed Sigmund 1118 | D:2 | Killed Sigmund 1119 | D:2 | Reached skill level 5 in Shapeshifting 1119 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1119 | D:2 | Reached XP level 5. HP: 33/33 MP: 5/5 1224 | D:2 | Noticed Terence 1231 | D:2 | Killed Terence 1264 | D:2 | Reached XP level 6. HP: 38/38 MP: 6/6 1842 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1862 | D:3 | Noticed Natasha 1878 | D:3 | Killed Natasha 2061 | D:3 | Noticed Natasha 2066 | D:3 | Killed Natasha 2410 | D:3 | Noticed Natasha 2425 | D:3 | Killed Natasha 2426 | D:3 | Reached XP level 7. HP: 30/43 MP: 7/7 2975 | D:4 | Found Boja's Armour Boutique. 2978 | D:4 | Bought a +0 buckler for 58 gold pieces 3042 | D:4 | Found a staircase to the Ecumenical Temple. 3055 | Temple | Entered the Ecumenical Temple 3083 | D:4 | Found a bloodstained altar of Trog. 3168 | D:4 | Found a shimmering blue altar of Sif Muna. 3184 | D:4 | Got Sif Muna's Discursus on the Arctic Sarcophagus 3209 | D:4 | Reached skill level 5 in Unarmed Combat 3345 | D:4 | Identified the ring "Lesoxzatt" {*Corrode rElec MP+9 Int+6} 3639 | D:5 | Entered Level 5 of the Dungeon 3688 | D:5 | Found Hyesyahu's Distillery. 3696 | D:5 | Bought a potion of heal wounds for 55 gold pieces 3696 | D:5 | Bought a potion of curing for 33 gold pieces 3740 | D:5 | Found a burning altar of Makhleb. 3881 | D:5 | Reached XP level 8. HP: 46/48 MP: 8/8 4016 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: minmay_angry_zag, layout_basic, hangedman_decor_diamond_cutter, uniq_terence, uniq_sigmund D:3: minmay_razor_zed, layout_loops_ring, mainiacjoe_overflow_catwalk, dreamdust_wishing_well, uniq_natasha D:4: layout_rooms, nzn_overflow_gifts_of_might_and_magic, minmay_temple_entry_arrows, serial_shops, shop D:5: layout_basic, lemuel_round_altar, serial_shops, shop, minmay_fractal_squares_5, uniq_menkaure Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Shapeshifting | 5 6 7 | 7.0 Unarmed Combat | 6 7 | 7.0 Shields | 2 | 2.2 Fighting | | 1.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 51 | 86 | 87 || 224 Constrict | 17 | 21 | 29 || 67 Tentacles | 9 | 14 | 28 || 51 Punch | | | 3 || 3 Use: Potion | | 2 | 1 || 3 Stab: Sleeping | 6 | 8 | 3 || 17 Armour: Skin | 22 | 67 | 40 || 129 Dodge: Dodged | 19 | 40 | 47 || 106 Block: Buckler | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3998 | 3927 | 71 | 7 | 3229 | 6 | 666.3 | Dungeon | 3997 | 3926 | 71 | 7 | 3229 | 5 | 799.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1172 daAuts D:1: 857 daAuts D:4: 833 daAuts D:2: 760 daAuts D:5: 373 daAuts Temple: 1 daAuts