Dungeon Crawl Stone Soup version 0.32-a0-1096-gd1626824a6 (webtiles) character file. Game seed: 1864529119549889360 7 dcgchant the Magician (level 2, 0/21 HPs) Began as a Djinni Ice Elementalist on May 8, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (108 turns). dcgchant the Magician (Djinni Ice Elementalist) Turns: 108, Time: 00:00:28 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 11 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Summon Ice Beast Ice/Summ 15% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5891 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A jackal comes into view. The frilled lizard hisses angrily. You freeze the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals come into view. The jackal barks! You freeze the frilled lizard. You kill the frilled lizard! The jackal barks! x2 A jackal comes into view. An endoplasm comes into view. The jackal bites you but does no damage. The endoplasm quivers. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. x2 You freeze the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal completely misses you. x2 You are too injured to fight recklessly! Unknown command. The jackal bites you. You see here a scroll labelled KYROCILUT. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You aren't carrying any scrolls. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal misses you. Found 13 gold pieces. The jackal bites you. You die... ......#...#.# .h.h....>...# ###...h.# #....?J.# #.####..###### .. #.h......# # ###J.......# ######..........# #...@hh.........# #.#..h.#........# #.##..........# #. #.#.#..†...# .$ #.#........# .#. ..##.......# #.#.#####....†..# # .. ##..##### #####.### You could see an endoplasm and 4 jackals. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcgchant the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | dcgchant set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 108 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 12 Armour: Robe || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 64 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 64 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts