Seeded DCSS version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 15 dcgrp the Magician (level 2, -2/20 HPs) Began as a Demonspawn Wizard on Oct 20, 2020. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1000 turns). dcgrp the Magician (Demonspawn Wizard) Turns: 1000, Time: 00:03:04 Health: -2/20 AC: 2 Str: 7 XL: 2 Next: 34% Magic: 5/6 EV: 12 Int: 19 God: Gold: 85 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . SeeInvis + l - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of protection from magic MPRegen 0.10/turn k - ring of see invisible @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons l - a +0 mace (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery c - a ring of protection from magic (left hand) k - a ring of see invisible (right hand) Scrolls g - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} Potions e - a potion of might {unknown} j - a potion of brilliance {unknown} m - a potion of degeneration {unknown} n - a potion of curing {unknown} Comestibles d - a ration Skills: + Level 0.6 Fighting + Level 0.3 Maces & Flails + Level 0.4 Armour + Level 2.0 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 1.0 Summonings + Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None b - Blink Tloc N/A 16% 2 ##..... c - Call Imp Summ #....... 16% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Terence hits you but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. You die... ....# ....#### ........ ........ ........ ....### รท...# ....#################### ................@@.....( ####...################# #...# #...# #...# # #...# # #...# # #...# #...# You could see Terence. Vanquished Creatures 3 bats A giant cockroach (D:2) 2 goblins (D:2) 3 hobgoblins A frilled lizard (D:1) A kobold (D:1) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcgrp the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 647 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 647 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/6 824 | D:2 | Learned a level 2 spell: Blink 827 | D:2 | Learned a level 2 spell: Call Imp 979 | D:2 | Noticed Terence 1000 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.6 Maces & Flails | | 0.3 Armour | | 0.4 Stealth | | 1.7 Spellcasting | | 3.1 Conjurations | | 1.3 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 3 Mace || 17 Throw: Dart || 3 Cast: Magic Dart || 41 Armor: Robe || 10 Dodge: Dodged || 27