Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12866279150959769651 98 dcgrp the Ducker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Jan 3, 2024. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:08:42 (2923 turns). dcgrp the Ducker (Merfolk Gladiator) Turns: 2923, Time: 00:08:42 Health: 0/35 AC: 5 Str: 14 XL: 4 Next: 71% Magic: 4/4 EV: 14 Int: 7 God: Gold: 91 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . t - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... w - amulet of regeneration Stlth ++ n - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) i - a +1 short sword of venom z - a +0 sling Missiles d - 3 throwing nets e - a javelin g - 33 stones (quivered) Armour b - a +0 leather armour (worn) t - a +1 helmet (worn) Jewellery n - a ring of willpower (left hand) w - an amulet of regeneration (around neck) y - a ring of willpower Scrolls c - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation k - a scroll of fog {unknown} l - 2 scrolls of enchant armour {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of noise {unknown} x - a scroll of torment {unknown} Potions h - a potion of invisibility o - a potion of resistance p - a potion of berserk rage {unknown} s - a potion of brilliance {unknown} u - a potion of might {unknown} v - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 4.7 Polearms + Level 2.2 Throwing + Level 0.4 Armour + Level 4.7 Dodging + Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You climb downwards. There is a stone staircase leading up here. Reach: a) +0 trident Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (unable to see you, about 24% to evade your +0 trident) You reach to attack! You hit the ogre but do no damage. You puncture the ogre! The ogre is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, unable to see you, about 24% to evade your +0 trident) You reach to attack! You hit the ogre. The ogre is moderately wounded. The ogre shouts! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, wandering, unable to see you, hasn't noticed you, about 24% to evade your +0 trident) You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. There is a stone staircase leading up here. You strike the helpless ogre from behind! You hit the ogre. The ogre is heavily wounded. The ogre misses you. You hit the ogre but do no damage. The ogre is heavily wounded. You puncture the ogre! The ogre is severely wounded. The ogre barely misses you. You hit the ogre. The ogre is almost dead. You closely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.....<....... ##........###... ###.........# #......>....# #.#.........# #####..?........# ###...............# ......#..#.?......# #.#.#.@O#........# #.......#........# ###...#..........# #..#.####....##.# #..#. ###... #..#. ##. ##..... .... .. .#. You could see an ogre (unable to see you). Vanquished Creatures A gnoll (D:1) 4 adders (D:3) 4 dart slugs 4 bats 5 endoplasms 4 giant cockroaches 4 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds 4 quokkas A ball python (D:2) A frilled lizard (D:2) A goblin (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcgrp the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached skill level 1 in Stealth 147 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 731 | D:1 | Reached XP level 3. HP: 11/28 MP: 3/3 1953 | D:3 | Reached XP level 4. HP: 24/34 MP: 4/4 2810 | D:4 | Noticed an ogre 2923 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic D:3: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a D:4: layout_rooms, marbit_many_paths, trog_butcher_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.2 Fighting | 3 | 3.1 Polearms | | 4.7 Throwing | | 2.2 Armour | | 0.4 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 111 | 46 || 157 Punch | 1 | 2 || 3 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Sleeping | 10 | 2 || 12 Invisible | | 1 || 1 Armour: Leather armour | 15 | 9 || 24 Dodge: Dodged | 53 | 20 || 73