Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 5262206454702050386 2506 dcgrp the Ducker (level 9, -16/62 HPs) Began as an Octopode Conjurer on Sept 17, 2024. Demolished by a two-headed ogre ... wielding a +0 giant club (38 damage) ... on level 8 of the Dungeon on Sept 18, 2024. The game lasted 00:32:29 (10760 turns). dcgrp the Ducker (Octopode Conjurer) Turns: 10760, Time: 00:32:30 Health: -16/62 AC: 1 Str: 8 XL: 9 Next: 53% Magic: 13/24 EV: 15 Int: 21 God: Gold: 466 SH: 5 Dex: 12 Spells: 5/16 levels left rFire . . . u - +2 dagger (venom) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . F - amulet of reflection rElec . q - ring of protection from cold rCorr . s - ring of magical power SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 466 gold pieces. Inventory: Hand Weapons p - a +0 mace of holy wrath u - a +2 dagger of venom (weapon) Missiles a - 5 javelins f - 27 poisoned darts j - 5 boomerangs z - a throwing net Magical Staves g - a staff of alchemy Jewellery d - an amulet of guardian spirit q - a ring of protection from cold (left tentacle) s - a ring of magical power (right tentacle) B - an amulet of faith F - an amulet of reflection (around mantle) Talismans i - a storm talisman E - a maw talisman Wands n - a wand of charming (14) y - a wand of polymorph (10) D - a wand of roots (9) Scrolls c - 2 scrolls of immolation h - 3 scrolls of poison k - 2 scrolls of butterflies m - 2 scrolls of amnesia o - a scroll of brand weapon {unknown} r - 2 scrolls of silence x - a scroll of enchant armour {unknown} C - 2 scrolls of fear G - 2 scrolls of vulnerability {unknown} Potions b - 3 potions of mutation e - 4 potions of curing l - 2 potions of haste t - a potion of brilliance v - a potion of might {unknown} w - 2 potions of degeneration {unknown} A - a potion of enlightenment {unknown} Skills: - Level 6.0 Fighting + Level 7.5 Dodging - Level 6.0 Stealth - Level 4.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Translocations - Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 11% 3 Freeze Ice 16% 1d4 12% 1 Frozen Ramparts Ice 8% 1d2 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Summon Mana Viper Hex/Summ 4% N/A 97% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 := Annotations: D:4 3 runed translucent doors, exclusion: 3 doors, Winotaur's ghost, amateur MiBe D:7 2 transporters, exclusions: ice statue and oklob plant, MiniGinger's ghost, novice OpHW Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. x2 The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channelling your searing ray. You block the two-headed ogre's attack. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (almost dead, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ..(..........P.##[.....####.## #.÷))..#..P....##.ß.........# ...)).....⌠P...##).....#....# #....ß.#.......####P####....# P......##.###### ### ###..# .###.#..########## #..# ## ###### #.....# ##).## ##.(...## ###....### #....O@.#####........## #....##..##....####...# #.... ##....#### ###.. #... #...### ##. ..# #..#.# ## . #.####. ..# ## ### You could see a two-headed ogre. Vanquished Creatures Blorkula the Orcula (D:5) Sigmund (D:2) A steam dragon (D:7) 2 water moccasins A sky beast (D:8) A black bear (D:6) 2 ogres A centaur (D:8) A kobold brigand (D:8) 3 scorpions (D:5) 2 wights (D:8) A marrowcuda (D:8) 4 killer bees (D:8) 3 vampire bats (D:5) 3 howler monkeys (D:7) 3 bombardier beetles A hound (D:7) A jelly (D:4) A gnoll bouda (D:6) 3 sleepcaps An iguana (D:5) A scorpion zombie (D:4) Terence (D:2) 3 orc wizards Robin (D:3) 7 gnolls 7 adders A shadow imp (D:5) 8 ufetubi An adder zombie (D:4) A ribbon worm (D:3) 6 dart slugs 13 orcs 9 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 23 goblins 9 hobgoblins 2 jackals (D:4) 12 kobolds A quokka (D:1) 6 bats 2 frilled lizards 5 rats 163 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcgrp the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 391 | D:1 | Reached skill level 1 in Fighting 909 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1522 | D:2 | Reached skill level 3 in Dodging 1525 | D:2 | Learned a level 2 spell: Searing Ray 1610 | D:2 | Noticed Sigmund 1637 | D:2 | Killed Sigmund 1638 | D:2 | Reached skill level 5 in Conjurations 1638 | D:2 | Reached XP level 4. HP: 31/31 MP: 2/8 1638 | D:2 | Reached XP level 5. HP: 36/36 MP: 2/9 1928 | D:2 | Noticed Terence 1935 | D:2 | Killed Terence 1936 | D:2 | Reached XP level 6. HP: 42/42 MP: 3/10 2135 | D:2 | Found a faded altar of an unknown god. 2725 | D:3 | You fall into a shaft and drop 3 floors! 2967 | D:5 | Entered Level 5 of the Dungeon 2976 | D:5 | Found a staircase to the Ecumenical Temple. 2981 | Temple | Entered the Ecumenical Temple 2991 | D:5 | Reached skill level 4 in Dodging 3117 | D:5 | Found Zaxzuni's Book Shoppe. 3320 | D:5 | Found Acso's Jewellery Shoppe. 3396 | D:5 | Noticed Blorkula the Orcula 4037 | D:3 | Noticed Robin 4044 | D:3 | Killed Robin 4581 | D:3 | Reached XP level 7. HP: 45/48 MP: 1/11 5599 | D:4 | Found a runed translucent gate. 5599 | D:4 | Found a runed translucent gate. 5599 | D:4 | Found a runed translucent gate. 5599 | D:4 | Noticed Winotaur's ghost (amateur MiBe) 5727 | D:4 | Found a basalt altar of Yredelemnul. 6047 | D:5 | Learned a level 4 spell: Fulminant Prism 6052 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6664 | D:5 | Killed Blorkula the Orcula 6665 | D:5 | Reached skill level 1 in Translocations 6665 | D:5 | Reached skill level 1 in Alchemy 6921 | D:5 | Reached XP level 8. HP: 54/54 MP: 14/14 8054 | D:7 | Reached skill level 5 in Fighting 8054 | D:7 | Reached skill level 5 in Dodging 8330 | D:7 | Found a transporter. 8336 | D:7 | Noticed an oklob plant 8353 | D:7 | Noticed an ice statue 8353 | D:7 | Noticed MiniGinger's ghost (novice OpHW) 8358 | D:7 | Noticed a cyclops 8378 | D:7 | Reached skill level 6 in Dodging 8392 | D:7 | Found a transporter. 8632 | D:7 | Reached XP level 9. HP: 57/62 MP: 11/15 9222 | D:8 | Reached skill level 5 in Stealth 9808 | D:8 | Found a staircase to the Lair. 9851 | D:8 | HP: 3/62 [something (3)] 10517 | D:8 | Reached skill level 7 in Dodging 10656 | D:8 | Found a faded altar of an unknown god. 10751 | D:8 | Noticed a two-headed ogre 10760 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, hangedman_feature_mirror, minmay_misc_feat_square, solitary_fountain, minmay_misc_feat_rugged, fountainhead D:2: cheibrodos_greedy_goblins, layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons, uniq_sigmund, uniq_terence D:3: layout_loops_ring, st_stairs_1, minmay_increasing_density, uniq_robin D:4: layout_loops_ring, nicolae_yredelemnul_ghost_church D:5: minmay_diamond_boxcup, layout_layer_cave, temple_doors_e, serial_shops, nicolae_shop_getting_attention, shop, uniq_blorkula_the_orcula D:6: layout_cave_pools, minivault_11 D:7: layout_basic, nzn_ghost_randoct D:8: layout_layer_cave, lair_entry_dummy, regret_index_sullied_sanctum Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 6 | 6.0 Fighting | 1 3 4 6 | 6.0 Dodging | 3 4 6 7 | 7.5 Spellcasting | 3 4 | 4.0 Conjurations | 5 6 | 6.0 Translocations | 2 3 | 3.0 Alchemy | 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | 29 | 2 || 53 Tentacles | 5 | 5 | 17 || 27 Constrict | 3 | 5 | 21 || 29 Dagger | | | 63 || 63 Cast: Magic Dart | 58 | 66 | 43 || 167 Searing Ray | 2 | 13 | 62 || 77 Use: Scroll | 4 | 4 | 4 || 12 Potion | 2 | | 7 || 9 Stab: Distracted | | 1 | 1 || 2 Sleeping | | 1 | 5 || 6 Armour: Skin | 28 | 21 | 127 || 176 Dodge: Dodged | 15 | 29 | 147 || 191 Block: Other | | | 3 || 3