Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 2554097134906967223 36 dchavez06 the Apothecary (level 3, 16/16 HPs) Began as a Spriggan Alchemist on Jan 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:45 (991 turns). dchavez06 the Apothecary (Spriggan Alchemist) Turns: 991, Time: 00:02:45 Health: 16/16 AC: 2 Str: 4 XL: 3 Next: 19% Magic: 8/8 EV: 17 Int: 18 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles e - 5 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of revelation {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} g - a potion of resistance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 4.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Fumes of mercury billow around the endoplasm! The endoplasm looks weaker. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (asleep, weak, chance to weaken: 100%) Okay, then. Unknown command. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (asleep, weak, 100% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. The endoplasm barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, weak, 98% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, very poisoned, weak, 98% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm is no longer weakened. The endoplasm barely misses you. You kill the endoplasm! Found 2 large rocks. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.# # #.# #. #.##### #######.# ( #.....# #....##.# #.#....g# #....##.# #.#..... .....##.#####.#.... .....'......#.#... .....##.#####.##### .....##.....#...@.# .....##.#########.# ........#########.# #.....#.........#.# #.....#.#######...# #.....#.# ##### #..#..#.# #..#..#.# ####### ##.#.##.###.....## You could see a goblin (asleep). Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dchavez06 the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 213 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 221 | D:1 | Learned a level 2 spell: Mercury Vapours 272 | D:1 | Reached skill level 1 in Conjurations 595 | D:1 | Reached skill level 4 in Alchemy 710 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 991 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_2corner, co_window_of_opportunity_b, glass_columns_a, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | 1 | 1.0 Alchemy | 4 | 4.3 Stealth | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 37 Cast: Sting || 29 Mercury Vapours || 3 Stab: Sleeping || 3 Armour: Robe || 16 Dodge: Dodged || 45