Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5474656597585727368 464061 dchavez06 the Hill Orc Barricade (level 24, -10/232 (235) HPs) Began as a Hill Orc Monk on Jan 29, 2024. Was the Champion of Jiyva. Mangled by a war gargoyle ... wielding a +0 morningstar (14 damage) ... on level 5 of the Vaults. The game lasted 01:38:08 (40041 turns). dchavez06 the Hill Orc Barricade (Hill Orc Monk) Turns: 40041, Time: 01:38:09 HP: -10/232 (235) AC: 41 Str: 26 XL: 24 Next: 22% MP: 0/14 EV: 7 Int: 14 God: Jiyva [******] Gold: 785 SH: 34 Dex: 12 Spells: 20/23 levels left rFire + + + a - +4 broad axe (distort) rCold + + . b - +2 tower shield {rC+} rNeg . . . c - +9 crystal plate armour rPois . d - +1 hat rElec + e - scarf of the Ward {repulsion, Fly rF++ MP-9 Str+2} rCorr + f - +2 pair of gloves SInv . U - +1 pair of boots of Faruin {rElec} Will +.... h - brooch of Shielding {Spirit SH+8} Stlth i - +4 ring of slaying HPRegen 2.18/turn y - ring of protection from fire MPRegen 0.94/turn %: repel missiles, resist mutation, guardian spirit @: lethally poisoned (-10 -> -43), flying, slowed, studying Shields, lightly drained, very slow A: iridescent scales 1, clever 1, cold resistance 1, mutation resistance 3, eyeballs 1, translucent skin 3, MP-powered wands }: 3/15 runes: barnacled, slimy, gossamer a: Renounce Religion, Oozemancy, Slimify You were on level 5 of the Vaults. You worshipped Jiyva. Jiyva was exalted by your worship. You visited 9 branches of the dungeon, and saw 46 of its levels. You also visited: Ice Cave. You collected 3425 gold pieces. You spent 2640 gold pieces at shops. Inventory: Hand Weapons a - a +4 broad axe of distortion (weapon) w - the +7 hand axe "Awuxucre" {elec, rF+ Dex+4} (You took it off a vampire mage on level 3 of the Depths) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. O - a +3 hand cannon of electrocution S - a +5 demon whip of flaming Missiles o - 4 throwing nets (quivered) Armour b - a +2 tower shield of cold resistance (worn) c - a +9 crystal plate armour (worn) d - a +1 hat (worn) e - the scarf of the Ward (worn) {repulsion, Fly rF++ MP-9 Str+2} (You found it on level 13 of the Dungeon) Str+2: It affects your strength (+2). rF++: It greatly protects you from fire. MP-9: It affects your magic capacity (-9). Fly: It grants you flight. f - a +2 pair of gloves (worn) B - the orb "Kapn" {*channel, Will++ Dex-5 Ice Alchemy} (You took it off Frederick on level 4 of the Depths) Dex-5: It affects your dexterity (-5). Will++: It greatly increases your willpower. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. U - the +1 pair of boots of Faruin (worn) {rElec} (You bought it in a shop on level 2 of the Depths) rElec: It insulates you from electricity. Jewellery h - the brooch of Shielding (around neck) {Spirit SH+8} (You found it on level 5 of the Pits of Slime) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). i - a +4 ring of slaying (left hand) j - a ring of positive energy q - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (You took it off a kobold demonologist on level 11 of the Dungeon) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison y - a ring of protection from fire (right hand) E - a ring of positive energy Q - the ring of Shadows {Umbra +Inv Stlth+} (You found it on level 5 of the Pits of Slime) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. Y - a +4 ring of slaying Wands n - a wand of paralysis (5) p - a wand of light (15) t - a wand of roots (15) z - a wand of flame (26) I - a wand of mindburst (17) N - a wand of polymorph (8) Scrolls g - 4 scrolls of fog l - 11 scrolls of teleportation D - a scroll of poison F - 21 scrolls of identify K - 3 scrolls of silence L - 2 scrolls of revelation P - a scroll of brand weapon Potions k - 17 potions of curing m - 2 potions of magic s - 5 potions of brilliance u - 2 potions of heal wounds x - 2 potions of enlightenment A - a potion of berserk rage C - 7 potions of ambrosia G - 4 potions of lignification J - 2 potions of resistance R - 3 potions of attraction X - a potion of invisibility Miscellaneous v - a lightning rod (4/4) M - a phial of floods Skills: + Level 23.1 Fighting O Level 27 Axes - Level 12.4(19.2) Maces & Flails - Level 14.6 Armour - Level 4.0 Dodging O Level 27 Shields - Level 12.0 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 0% N/A 100% 1 b - Blink Tloc 0% N/A 100% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Magic Dart Conj 0% 1d3 100% 1 Sandblast Erth 0% 2d4 100% 1 Shock Conj/Air 0% 1d3 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Call Imp Summ 0% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Teleport Other Tloc 0% N/A 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Death Channel Necr 0% N/A 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dragon's Call Summ 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (2/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Altars: Elyvilon Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 : Orc:1 ? Orc:2 ?*[= Elf:2 ! Shoals:2 [ Shoals:4 ( Vaults:2 * Depths:2 (**! Portals: Hell: Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:2 Annotations: D:7 2 transporters Slime:3 Dissolution Slime:5 Royal Jelly Abyss:1 Josephina Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Your flesh is cold resistant. (rC+) You are almost entirely resistant to further mutation and mutation removal. Your body has grown eyes which may confuse attackers. (Acc +3) Your transparent skin significantly reduces your foes' accuracy. (Stealth+) You expend magic power (3 MP) to strengthen your wands. Message History The vault warden is engulfed in poison gas. The vault warden looks even sicker. The vault guard is engulfed in poison gas. The vault guard looks even sicker. The deep elf high priest hits you but does no damage. The yaktaur captain completely misses you. You hear an angry hiss. Unknown command. Unknown command. You feel much better. You feel very sick. You block the war gargoyle's attack. You block the deep elf sorcerer's attack. The tengu reaver points at you and mumbles some strange words. The bolt of poison hits you!! You are more poisoned. * * * LOW HITPOINT WARNING * * * The bolt of poison hits the freezing wraith. The freezing wraith completely resists. The necromancer points at you and mumbles some strange words. The bolt of negative energy hits you. You feel drained. * * * LOW HITPOINT WARNING * * * The fire giant is poisoned. You block the freezing wraith's attack. x2 The vault sentinel looks even sicker. The fire giant is engulfed in poison gas. The fire giant looks even sicker. The vault guard closely misses you. The ettin is engulfed in poison gas. The ettin looks even sicker. The ironbound preserver gestures wildly. The vault warden hits you from afar with a +0 halberd of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The vault guard is engulfed in poison gas. The vault guard looks even sicker. The vault guard hits you but does no damage. The fire giant is empowered by the deep elf high priest's aura! The vault sentinel is empowered by the deep elf high priest's aura! The deep elf high priest closely misses you. The eyeballs on your body gaze at the deep elf high priest. The war gargoyle hits you with a +0 morningstar! You die... #. #....#...#. #..#§§§§#§§§§#§ #..#§§§§§§.§§§# ####..#§§§§#§§§§§§ ...§§§#§§§§§§§p§§§ ..§§§§C§§§§§.§§.. #####§.§§§§C§§#§## ...§§§§§