Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8733161952119783522 1064 dchavez06 the Conjurer (level 7, 0/50 HPs) Began as a Demigod Conjurer on Mar 7, 2025. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:14:17 (4628 turns). dchavez06 the Conjurer (Demigod Conjurer) Turns: 4628, Time: 00:14:18 Health: 0/50 AC: 3 Str: 8 XL: 7 Next: 78% Magic: 5/18 EV: 11 Int: 28 God: Gold: 174 SH: 0 Dex: 11 (12) Spells: 0/11 levels left rFire . . . o - +5 woodcutter's axe rCold . . . (shield currently unavailable) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... t - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth ++ k - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: random rage (3%), faith @: no status effects A: high MP 1, forlorn, divine attributes, berserk 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of venom h - the +1 hand axe of Guile {elec, rPois rC+ Will++} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rPois: It protects you from poison. Will++: It greatly increases your willpower. o - the +5 woodcutter's axe (weapon) (You found it on level 3 of the Dungeon) Missiles e - 12 poisoned darts (quivered) Armour a - a +1 robe (worn) Jewellery k - a ring of resist corrosion (left hand) m - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (You took it off Dowan on level 4 of the Dungeon) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. t - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 4 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Wands n - a wand of paralysis (11) Scrolls d - 3 scrolls of identify {unknown} f - 3 scrolls of immolation g - 2 scrolls of teleportation {unknown} i - a scroll of summoning {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.5 Spellcasting - Level 7.5 Conjurations + Level 2.4 Translocations - Level 4.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 9% 1 Vampiric Draining Necr 3% 2d6 26% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 65% 4 Dispel Undead Necr 3% 3d7 65% 4 Martyr's Knell Necr/Summ 3% N/A 65% 4 Curse of Agony Necr 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You sometimes lose your temper in combat. Message History * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. Your fulminant prism explodes! The blast of energy engulfs the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The blast of energy engulfs the vampire bat!! You destroy the vampire bat! That felt strangely unrewarding. You closely miss the vampire bat. You barely miss the vampire bat. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! You closely miss the vampire bat. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire bat Aim: a vampire bat (100% to hit) The magic dart hits the vampire bat! The vampire bat is heavily damaged. The vampire bat bites you. You die... ## . ## ###. ##. #.###..# # ##.# #.....# .# ##..# #...#######.# #...## ##...........# :....##..####............. ... ##.................. . ##@b.....#......... ##b..#..###....... ##. ##.##..# ##.....# #.. .## #.##..# ##..... #.. ..### #.....####....## .#####.##....# #.......##...#### .................####.....### ..........# #..# ##...## #......# #..# ##.## You could see 2 vampire bats. Vanquished Creatures Sigmund (D:4) Eustachio (D:4) Menkaure (D:4) Duvessa (D:4) A scorpion (D:4) A gnoll sergeant (D:3) Dowan (D:4) 2 vampire bats (D:5) A bombardier beetle (D:3) A gnoll bouda (D:3) A sleepcap (D:4) 13 gnolls 6 adders 6 dart slugs 5 orcs 9 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 5 jackals 9 kobolds 4 quokkas 5 ball pythons 6 bats 4 frilled lizards 4 rats 102 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms 10 creatures vanquished. Grand Total: 112 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dchavez06 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 220 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 223 | D:1 | Learned a level 2 spell: Searing Ray 423 | D:1 | Reached skill level 4 in Conjurations 1008 | D:1 | Reached XP level 3. HP: 4/26 MP: 3/8 1855 | D:2 | Reached XP level 4. HP: 33/33 MP: 10/10 1880 | D:2 | Learned a level 4 spell: Fulminant Prism 2355 | D:3 | Reached skill level 1 in Alchemy 2491 | D:3 | Noticed a gnoll sergeant 2492 | D:3 | Found the +5 woodcutter's axe 2528 | D:3 | Killed a gnoll sergeant 2529 | D:3 | Reached XP level 5. HP: 15/38 MP: 0/11 2649 | D:3 | Identified the +1 hand axe of Guile {elec, rPois rC+ | Will++} 2952 | D:3 | Found Zin's Purification Station. 2973 | D:3 | Bought a potion of curing for 90 gold pieces 3557 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 3742 | D:4 | Reached XP level 6. HP: 45/45 MP: 9/12 3745 | D:4 | Reached skill level 5 in Conjurations 3761 | D:3 | HP: 2/45 [gnoll bouda/+0 club (7)] 4068 | D:4 | Noticed Duvessa 4069 | D:4 | Noticed Dowan 4075 | D:4 | Paralysed by Duvessa for 4 turns 4075 | D:4 | Killed Duvessa 4076 | D:4 | Reached skill level 6 in Conjurations 4079 | D:4 | Noticed Menkaure 4080 | D:4 | Killed Dowan 4088 | D:4 | Killed Menkaure 4089 | D:4 | Reached XP level 7. HP: 19/50 MP: 9/13 4309 | D:4 | Noticed Sigmund 4399 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4410 | D:4 | Noticed Eustachio 4418 | D:4 | Killed Eustachio 4418 | D:4 | Killed Sigmund 4419 | D:4 | Reached skill level 7 in Conjurations 4560 | D:5 | Entered Level 5 of the Dungeon 4613 | D:5 | Noticed Blorkula the Orcula 4614 | D:5 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 4628 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_basic D:3: layout_loops_ring, zin_purify, lemuel_coloured_pillars_altar, kennysheep_big_empty_room, dk_noncrumbling_2, pf_guarded_unrand_woodcutter D:4: layout_basic, hellmonk_guarded_unrand_hermit, uniq_eustachio, uniq_sigmund, uniq_menkaure, uniq_duvessa D:5: layout_layer_cave, chequers_temple_overflow_minitemple, serial_shops, shop_statue, uniq_blorkula_the_orcula, uniq_prince_ribbit1, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.5 Conjurations | 4 6 7 | 7.5 Alchemy | 3 4 | 4.0 Translocations | 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 11 | | || 11 Dagger | 7 | 18 | || 25 Battleaxe | | 63 | 7 || 70 Throw: Dart | | 5 | || 5 Cast: Magic Dart | 95 | 22 | 7 || 124 Searing Ray | | 10 | 2 || 12 Fulminant Prism | | 6 | 4 || 10 Use: Potion | | 10 | 2 || 12 Scroll | | 2 | || 2 Stab: Sleeping | | 4 | || 4 Armour: Robe | 26 | 50 | 31 || 107 Dodge: Dodged | 17 | 64 | 18 || 99