Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14229834836762098592 92 dchavez06 the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Apr 13, 2025. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (1627 turns). dchavez06 the Shooter (Coglin Hunter) Turns: 1627, Time: 00:01:38 Health: -2/33 AC: 3 Str: 12 XL: 4 Next: 60% Magic: 4/4 EV: 11 Int: 8 God: Gold: 97 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Fatehjeet} rCold . . . d - +0 sling {Valter} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Fatehjeet} d - a +0 sling (offhand) {Valter} Missiles u - a throwing net Armour b - a +0 leather armour (worn) Wands o - a wand of paralysis (14) p - a wand of mindburst (10) Scrolls c - a scroll of butterflies g - 3 scrolls of enchant weapon {unknown} h - a scroll of immolation {unknown} i - 6 scrolls of poison {unknown} j - a scroll of torment {unknown} q - a scroll of blinking {unknown} r - a scroll of identify {unknown} t - a scroll of silence {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of might {unknown} k - a potion of curing {unknown} l - a potion of resistance {unknown} m - 2 potions of haste {unknown} n - a potion of berserk rage {unknown} s - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 5.2 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Call Imp Summ 0% N/A 63% 2 Mercury Vapours Alch/Air 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the endoplasm! You shoot a sling bullet. The ogre shouts! You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is almost dead. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You shoot a sling bullet. An orc priest comes into view. It is wielding a +0 falchion. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. An orc comes into view. It is wielding a +0 whip. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 49%) The ogre resists with some effort. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 49%) The ogre resists with some effort. The orc wizard shouts! The orc priest miscasts a cantrip. The ogre hits you with a +0 giant spiked club! You climb upwards. There is a stone staircase leading down here. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 49%) The ogre resists with some effort. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #..........# # #.# #.########## # #.# #.# ###### #.# #.# #..... #.# #.# #.#### #.# ###.# #.# # #.# ##.#.#######.# # #.###O#..........# #.##@###.#######.# #...## ##.# #.#### ####.###.## #...†. ##.#.## ###### ##.## ### You could see an ogre. Vanquished Creatures A gnoll (D:1) 2 adders A dart slug (D:1) A ribbon worm (D:3) 3 orcs (D:3) 4 bats 4 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 2 jackals (D:3) 5 kobolds A quokka (D:1) 5 ball pythons 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dchavez06 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Reached skill level 1 in Stealth 56 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 247 | D:1 | Reached skill level 4 in Ranged Weapons 255 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 302 | D:1 | Found a faded altar of an unknown god. 617 | D:2 | Found a broken altar of Ashenzari. 965 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 999 | D:3 | Reached skill level 5 in Ranged Weapons 1617 | D:4 | Noticed an ogre 1627 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, basic_ecumenical_altar D:2: layout_rooms, basic_altar D:3: layout_loops_ring, kennysheep_generic_room_3 D:4: layout_gridville, minmay_temple_entry_poolview, grunt_ministairs_13, minmay_pentangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 4 5 | 5.2 Fighting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 120 | 86 || 206 Evoke: Wand | | 3 || 3 Armour: Leather armour | 4 | 15 || 19 Dodge: Dodged | 6 | 8 || 14