Dungeon Sprint DCSS version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 3424821505558075370 0 dduke234 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 19, 2023. Was an Initiate of Vehumet. Slain by a guardian mummy (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:52 (122 turns). dduke234 the Conjurer (Octopode Conjurer) Turns: 122, Time: 00:02:52 Health: 0/11 AC: 1 Str: 18 XL: 1 Next: 0% Magic: 4/9 EV: 7 Int: 38 God: Vehumet [......] Gold: 0 SH: 26 Dex: 22 Spells: 3/4 levels left rFire . . . SeeInvis . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . Faith . A - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . s - +6 ring of dexterity rCorr + NoTele + t - +6 ring of dexterity Will +.... u - +6 ring of intelligence Stlth ++++ v - +6 ring of intelligence HPRegen 0.21/turn w - +6 ring of strength MPRegen 0.11/turn x - +6 ring of strength r - ring of flight (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour A - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery r - a ring of flight (on tentacle) s - a +6 ring of dexterity (left tentacle) t - a +6 ring of dexterity (right tentacle) u - a +6 ring of intelligence (on tentacle) v - a +6 ring of intelligence (on tentacle) w - a +6 ring of strength (on tentacle) x - a +6 ring of strength (on tentacle) Wands p - a wand of mindburst (7) q - a wand of quicksilver (7) y - a wand of flame (10) Scrolls f - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Skills: * Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 4% 2 Dazzling Flash Conj/Hex 38% N/A 22% 3 Fulminant Prism Conj/Hex 9% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (dormant, 100% to hit) The magic dart hits the guardian mummy. The guardian mummy is lightly damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (lightly damaged, 100% to hit) The magic dart hits the guardian mummy! The guardian mummy is lightly damaged. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (lightly damaged, 100% to hit) The magic dart hits the guardian mummy. The guardian mummy is moderately damaged. You block the guardian mummy's attack. GONNNNG! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (moderately damaged, 100% to hit) The magic dart hits the guardian mummy but does no damage. The guardian mummy is moderately damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (moderately damaged, 100% to hit) The magic dart hits the guardian mummy but does no damage. The guardian mummy is moderately damaged. The guardian mummy hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).:.▓ ▓..M..▓ ▓...M.▓ ▓..©@.▓ ▓▓▓▓▓▓▓ You could see a guardian mummy and a mummy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dduke234 the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 69 | D | Became a worshipper of Vehumet 113 | D | Entered arena 2. 113 | D | Noticed a guardian mummy 113 | D | Found a transporter. 122 | D | Slain by a guardian mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Cast: Magic Dart || 5 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 0 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 0 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 118 daAuts