Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5593431454266396451 0 deadiverson the Cutter (level 1, 18/18 HPs) Began as an Armataur Monk on Mar 21, 2025. Got out of the dungeon alive. The game lasted 00:00:20 (12 turns). deadiverson the Cutter (Armataur Monk) Turns: 12, Time: 00:00:21 Health: 18/18 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: roll @: glowing A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Skills: + Level 2.6 Fighting - Level 2.6 Short Blades - Level 2.1 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # #.. ##### .... ###...### ##..... ##.......##......⌠ #.........|# #....@....## #.........# ##.......## ###...### ##### There were no monsters in sight! Message History Welcome, deadiverson the Armataur Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a bubbling coppery potion and a long jewelled staff. Found a staircase leading out of the dungeon. e - a bubbling coppery potion You see here a staff of conjuration {!a}. There is a staircase leading out of the dungeon here. You have escaped! Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_shops, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Armataur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 4 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 4 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------